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  1. #1
    Player
    HamHam's Avatar
    Join Date
    Dec 2011
    Location
    Ul'dah, Eorzea
    Posts
    250
    Character
    Hamtaro Kakamaro
    World
    Excalibur
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Pseudopsia View Post
    That's supply and demand. If there's equal supply and demand then prices don't change if there's no inflation. This is the case that you're describing.

    If there's a high supply and low demand then price goes down. ( if no inflation)
    If there's a low supply and a high demand then price goes up. ( if no inflation)

    With a questing system gear is easily obtain through quests, this increases the supply that competes with crafters. If nothing is done to offset the increase supply then the market becomes flooded. Crafting ingredients becomes more expensive than the finished product. This discourages players from crafting and makes it expensive.

    There's a reason Yoshi-P is adding this system into the game. He doesn't just add things from other games for no reason.
    Apparently there's no concept of micro economics in this description.
    (1)

  2. #2
    Player
    Pseudopsia's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,078
    Character
    Kare Ruhts
    World
    Gilgamesh
    Main Class
    Archer Lv 57
    Quote Originally Posted by HamHam View Post
    Apparently there's no concept of micro economics in this description.
    Do explain and correct me if I'm wrong.
    (0)
    Last edited by Pseudopsia; 02-10-2013 at 06:34 AM.