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  1. #71
    Player
    Kirito's Avatar
    Join Date
    Aug 2012
    Location
    ウルダハ
    Posts
    957
    Character
    Max Wind
    World
    Balmung
    Main Class
    Marauder Lv 55
    hmm maybe if we get passed very difficult places like an area filled with lvl 99 monsters we will run into an npc who will give us a rare item?
    (0)

  2. #72
    Player
    Holy_Dragoon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,533
    Character
    Holy Dragoon
    World
    Hyperion
    Main Class
    Dragoon Lv 90
    It really feels like SE and Yoshi-P's team is going all out for ARR. I can not hide my excitement!!
    (3)


  3. #73
    Player
    Kirito's Avatar
    Join Date
    Aug 2012
    Location
    ウルダハ
    Posts
    957
    Character
    Max Wind
    World
    Balmung
    Main Class
    Marauder Lv 55
    Quote Originally Posted by Holy_Dragoon View Post
    It really feels like SE and Yoshi-P's team is going all out for ARR. I can not hide my excitement!!
    After looking at the alpha video again, now I can't either... beta come soon! T_T
    (0)

  4. #74
    Player
    Colino's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,327
    Character
    Colino Nyea
    World
    Omega
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by Lady View Post
    In other words, "Tell us if they are working correctly"
    Can we /follow them?
    (0)

  5. #75
    Player
    Klefth's Avatar
    Join Date
    Apr 2012
    Posts
    617
    Character
    Klefth Reinhart
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Pretty awesome news. I wonder if now that we'll get moving NPCs they could do what someone was suggesting regarding shopkeepers having shifts. That'd be a pretty neat detail.
    (1)

  6. #76
    Player
    CptnGamble's Avatar
    Join Date
    Mar 2011
    Posts
    60
    Character
    Fawst Virage
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Honestly this is awesome, I've been wasting my time waiting for ARR playing SWTOR, and the NPCs in that game are lame sauce! I'd love to see random NPCs walking around, but not the same path over and over like they're stuck in some time loop. It'd be neat if they could just change the NPC that was doing one certain thing, for example one day a Elezen was cooking soup in the Culinarian's guild but the next day it was a Hyur.
    (0)

  7. #77
    Player
    KairiSgheart's Avatar
    Join Date
    Dec 2011
    Location
    Gridania
    Posts
    285
    Character
    Kairi Sgheart
    World
    Tonberry
    Main Class
    Monk Lv 80
    Quote Originally Posted by Virtuso View Post
    Wandering NPC's is awesome news. Also can't wait to hear more bustling cities than the constant platter of my own foot steps. Reminds me of Majora's Mask and hearing all the commotion and seeing all the life going about in Clock Town.
    XD hehe imagine this: one fine day you are hanging out by a lovely beach with a special someone. and then hildebrand (wandering NPC) come and spy on you

    hehe jk. but yea love wandering npc and anything that makes it livlier tan just stationary npc and mobs that does nothing
    (0)

    youtube: http://www.youtube.com/user/babyger7

  8. #78
    Player
    Colino's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,327
    Character
    Colino Nyea
    World
    Omega
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by Klefth View Post
    Pretty awesome news. I wonder if now that we'll get moving NPCs they could do what someone was suggesting regarding shopkeepers having shifts. That'd be a pretty neat detail.
    Yes.

    Instead of going on epic quests or gaining levels I will follow NPCs around to see what their lives are like, find out if they have family at home, what sort of job they do etc etc
    (1)

  9. #79
    Player
    LunaRhiki's Avatar
    Join Date
    Dec 2011
    Location
    Ul'Dah
    Posts
    82
    Character
    Luna Rhiki
    World
    Balmung
    Main Class
    Fisher Lv 50
    I really like this idea. The one thing I thought 1.0 was missing was a distict day and night atmosphere. I look forward to seeing this and other changes both in Beta, and when the games releases. Exciting time ahead for sure.
    (0)

  10. #80
    Player
    Ramesses's Avatar
    Join Date
    Aug 2011
    Location
    Sharlayan
    Posts
    1,393
    Character
    Prince Nuada
    World
    Diabolos
    Main Class
    Reaper Lv 70
    Interactive NPCs... thanks for the wicked reminder guys. I always loved this idea and I think its been suggested quite a few times somewhere on the forums.

    Personally, its the oddities like being able to race Raubhan to Ul'Dah on my chocobo that I really like. Or joining a queue of players to test their marksmanship against Admiral Merlwyb or actually haggling a price of something with a merchant NPC in the Gridanian marketplace.

    Best of all... challenging Hildebrant to a duel in the arena; knowing fully well he already possesses a certain rare weapon.

    Priceless.
    (1)
    "After ten years, finally headed to Sharlayan... absolutely stoked"


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