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  1. #1
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    362
    Quote Originally Posted by Kaedan View Post
    Even Leaping Lizzy had a longer timespan... I agree that NMs need to have longer respawn. Either that, or they have to have an atrocious drop rate.

    And to be honest, long spawn time > bad drop rate.
    Leaping Lizzy could respawn directly after it dying. I've had that happen once where LL spawned three times after dying because of place holder deaths lol

    And honestly, I don't want another Mee Deggi low lvl NM again which spawns once an hour if you are lucky, usually every two hours, AND it had an "atrocious" drop rate. My friend camped it for several weeks and went 0/70+ on the drop. I on the other hand went 1/1 on the drop rate. SE doesn't determine, "oh, we need to make this drop fairly often for the spawn time." SE will just leave the same type of drop rate for ALL NMs. Cry for longer spawn times, you get them and then you will cry because the drop rate isn't high enough and shouldn't take as long to spawn. Stop complaining and enjoy the slight content we got in this patch. Klaus, still trying to prove you are "hardcore"? Give it a rest.
    (1)
    Last edited by ApplePie; 04-18-2011 at 05:29 AM.

    Quote Originally Posted by GreatLeviathan
    Prolly live in their mommy's basement playing the game 23/7.

  2. #2
    Player
    Join Date
    Mar 2011
    Posts
    588
    Quote Originally Posted by ApplePie View Post
    Leaping Lizzy could respawn directly after it dying. I've had that happen once where LL spawned three times after dying because of place holder deaths lol
    Yeah it was a lotto pop, nothing wrong with it taking a little effort and getting a surprise when it pops. But these "NMs" (I wouldn't even call them that) pop faster than the normal mobs around them lol.
    (0)

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