lol Oh the irony in that statementlol
Xbox Live? NO
but the controller will work!
PS3 controller, we making it for PS3, but FF won't work on it. because Sony does't support PC drivers. at least not anymore anyway :P and it's not easy to install!

lol Oh the irony in that statementlol
Xbox Live? NO
but the controller will work!
PS3 controller, we making it for PS3, but FF won't work on it. because Sony does't support PC drivers. at least not anymore anyway :P and it's not easy to install!


i used these for some time they work great for PS3 controllers
http://www.qj.net/qjnet/playstation-...r-windows.html

I'll have to try this out thanks! It's just with solutions like this I have to wonder if it's the driver implementation for rumble not working with XIV. I just want some good confirmed working with force feedback in XIV.i used these for some time they work great for PS3 controllers
http://www.qj.net/qjnet/playstation-...r-windows.htmlI haz sad that I have not experienced it yet.
Are those still unsigned? I'm not going to switch my x64 windows to debug mode on every restart... that's about the only reason I'm still using motionjoy.i used these for some time they work great for PS3 controllers
http://www.qj.net/qjnet/playstation-...r-windows.html
I was using the PS2 to USB adapter and the drivers for it enabled force feedback. I switched to motionjoy + PS3 pad since then, but the FF was still there. I assumed motionjoy handled it, but now that the OP says FF didn't work... maybe it's the PS2 driver that added the rumble feature to the PS3 pad too? I have the driver backed up here, in case someone is interested.
As a sidenote: I remember I used to "predict" trees coming while getting the keystones for moogle cause the pad would vibrate when a big monster started walking near you.
Last edited by Soukyuu; 01-29-2013 at 10:45 PM.
[ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]


there unsigned, but that should be a given all 3rd party drivers are either unsigned or spoofing a signed driver. Microsoft only signs drivers for big names and first parties.Are those still unsigned? I'm not going to switch my x64 windows to debug mode on every restart... that's about the only reason I'm still using motionjoy.
I was using the PS2 to USB adapter and the drivers for it enabled force feedback. I switched to motionjoy + PS3 pad since then, but the FF was still there. I assumed motionjoy handled it, but now that the OP says FF didn't work... maybe it's the PS2 driver that added the rumble feature to the PS3 pad too? I have the driver backed up here, in case someone is interested.
As a sidenote: I remember I used to "predict" trees coming while getting the keystones for moogle cause the pad would vibrate when a big monster started walking near you.
CMD: bcdedit -set loadoptions DISABLE_INTEGRITY_CHECKS, allows you to use unsigned drivers anyway. i do alot of emulation so my PC's full of unsigned drivers and stuff.
Actually, the motionjoy drivers are legally signed ^^
Interesting, is that option permanent? So far I didn't know of a way to disable it completely on a win7 x64 system.CMD: bcdedit -set loadoptions DISABLE_INTEGRITY_CHECKS, allows you to use unsigned drivers anyway. i do alot of emulation so my PC's full of unsigned drivers and stuff.
[ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]


yes its permanent but the command only works on business, pro, enterprise, and ultimate editions. Depending on your build number of home it will say it works and does nothing, or it will say the command is invalid.
The local one is limited feature-wise (no pressure sensitive keys), and for it to work you have to actually download it.
Exactly. Why should I have to start it every time the PC boots? You don't have to install the drivers every time you plug in hardware, you plug it in and it works. With the DS3 driver, you're forced to start the program at least once per boot, because the creator wants you to open the ad-filled page. The rest of the "software" works pretty half-assedly too. Settings are often not saved and it resets to ps1 analog mode. Or, my favorite, you set it to PS3 mode, enable analog and the pad disconnects. But the DS tool still thinks it's there! Yay!I don't get why you need to restart it everytime either? The only time i open ds3 tool is when i boot up pc, other than that it runs indefinitely.
Good to know, thanks. I'm running Pro since it's the edition I'm getting from the universtiy. Too bad the driver doesn't have BT support though...
[ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]
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lol

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