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  1. #41
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    I don't mind exp lost when you die i can care less what they do with death lol.
    (0)
    Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner

  2. #42
    Player Wolfie's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    See this is where trying to apply real-world logic to the game world fails. You're either prepared enough to go the whole way and turn the game into a realistic simulation of what medieval combat would be, or it fails at a certain point.

    Losing experience on death or losing item durability on death can both be tuned so that they require the same amount of time investment from the player to recoup. The problem with losing experience is that there is a buffer there that once passed, the player loses a level and becomes massively unuseful for the rest of the group. Because of experience caps, you cannot spend hours/days/weeks/months farming up experience before hand so that you can continue your end-game raid after you die a few times.

    Item durability gives diligent players the choice to invest the time before the raid. With proper tuning in difficulty and item durability repair cost, the devs can achieve the same amount of farm time per death as through exp loss.
    (2)

  3. #43
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    To claim it must be either real combat or ffxiv is a ridiculous fallacy and simplification of the issue, there are tons of others games that have the same system without turning into a medieval combat simulator.
    (1)

  4. #44
    Player
    AlexNiculaie's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    671
    Character
    Alex Niculaie
    World
    Balmung
    Main Class
    Pugilist Lv 50
    People, the horse is glue. We aren't getting xp loss. It's not happening. Get over it.
    (5)

  5. #45
    Player
    Xeonerable's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    270
    Character
    Xeonerable Fenrir
    World
    Balmung
    Main Class
    Lancer Lv 90
    Just punch yourself in the face when your character gets K.O'd to simulate the negative effect.

    IMMERSION!
    (9)

  6. #46
    Player
    Phe's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,016
    Character
    Ogawa Sanshirou
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Xeonerable View Post
    Just punch yourself in the face when your character gets K.O'd to simulate the negative effect.

    IMMERSION!
    lmao

    /10char

    or some electroshock device synced with the game.
    hardcore 2.0.
    EXP loss is for sissies.
    (i just realized this even relates more to the title)
    (3)
    Last edited by Phe; 01-28-2013 at 03:12 AM.

  7. #47
    Player
    MyKotoShi's Avatar
    Join Date
    Apr 2011
    Location
    Eorzea―Gridania(Wutai) Vana'diel―Bastok(Lakshmi)
    Posts
    399
    Character
    Kohana Iroha
    World
    Sargatanas
    Main Class
    Astrologian Lv 74
    When I die, I want to restart at level -0
    (1)
    Last edited by MyKotoShi; 01-28-2013 at 03:44 AM. Reason: Spelling error.

  8. #48
    Player
    Myono_Mhigo's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    26
    Character
    Valarie Glitterbits
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by MyKotoShi View Post
    When I die, I was to restart at level -0
    When I die, I want SE to delete my character data!!
    (1)

  9. #49
    Player
    valetarkus's Avatar
    Join Date
    Sep 2012
    Location
    Limsa Lominsa
    Posts
    205
    Character
    Vale Aeonslayer
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    This is just a terrible idea.
    (3)

  10. #50
    Player
    AdorraEloom's Avatar
    Join Date
    Mar 2011
    Posts
    257
    Character
    Adorra Eloom
    World
    Sargatanas
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by KaiserDrill View Post
    Xp loss upon death is fine with me. Deleveling, on the other hand, is not.

    If you were 1500/10000 at level, say, 10 and you died a few times, you would lose a certain amount of xp until you hit 0/10000 but never drop to a lower level. I think thats a good compromise.
    It would feel like a death penalty to somebody that is not max level, but once a person is max level it would not feel like a penalty to them. XP loss upon death will not work in this type of a mmo where you have tough fights like ifrit Extreme, again not sure if ARR will have hard battles like ifrit Extreme but I hope they do and mostly likely will, but if a group of people is learning a hard fight such as ifrit extreme than xp loss on death would not work. The current system is fine.
    (2)

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