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  1. #11
    Player
    SwordCoheir's Avatar
    Join Date
    Dec 2011
    Posts
    866
    Character
    Sword Coheir
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by DoctorMog View Post
    #5 Revision:
    Shepherd class (DoL) added
    Beastmaster Job moved to Shepherd
    Scholar job moved to Arcanist Class
    Necromancer takes its place as a Job from Thaum
    Samurai Job moved to Lancer Class.
    Removed Parivir for now.

    Feedback appreciated,

    I will update the image as well.

    Unfinished business:

    Thoughts on SAM from LNC? (SAM has used Lances in past FF titles was my thinking)


    What do you think of the Green mage, Scholar, Red mage and Blue mage placement?

    I will be making a few more graphics after this one.
    • 1 class to 1 job image.
    • 3 tier (perhaps having to combine multiple jobs to get there) graphic.
    I'm going off revision 5 here, but here are a couple of thoughts on the list.

    -DRK and Berserker work good where they are now.

    -Fencer or freelancer both work fine for BLU and RDM.

    -SAM works fine branched off of Lancer (G.Ktn are the most symbolistic weapons Samurai use but they were renowned for spear and bow proficiency as well).

    -I'd consider putting Scholar back to THM and have it focus mainly on Elemental DoT's and getting rid of Necromancer.

    -In turn fill in the extra spot on Archanist's tree with an Elementalist which summon elementals to fight for you.

    -In place of Gunner try a Cannoner who instead of fast flying bullets utilize small cannons that deal AoE damage, or as an alternative Sniper which use rifles to debuff opponents from afar.

    -Instead of Shepard how about Tamer, basically an infant Beastmaster only able to lull small docile creatures while Beastmasters have the ability to tame bigger and aggressive monsters to attack enemies and unlock their true fighting abilities, the 2nd advanced job could be Hunter/Druid who instead of using your companions to attack they use their companions to buff, protect (think cover), or heal party members.

    What do you think?
    (0)
    Last edited by SwordCoheir; 01-26-2013 at 06:38 PM.

    Support RDM Development: http://forum.square-enix.com/ffxiv/threads/42776-How-Would-You-Design-Red-Mage%21[/center]