Sigh, time to invest in a mirror. /sadface
Sigh, time to invest in a mirror. /sadface
I'm a lefty myself, though I do a lot of sports (some sports ambidextrously), and shooting of guns/bows right handed, and use a mouse right handed. Though writing and everything else is left handed. While I'd love to make my character left handed, I'll be okay without it.
Aw. Okay. ): (I wish you posted in my left handed thread XD )
I mean, I'm sure we all knew there were no plans. But I was hoping that someone would see that we would like it!I always wanted it in XI. I'm glad to actually hear someone from the community team to hear and respond! Feels good.
ima a righty but i think it would be cool to have the option, i think it should have been requested sooner maybe, what with BETA coming and all there will be less focus for new requests , i think they are rather looking at previous player polls and that..
but it would be great if it gets done.![]()
/ (╯°□°)╯︵ ┻━┻ Щ(ºДºщ);
It's really not hard to mirror animations. It does not effect the character model or the clothing on the character.
Armatures control our characters which are the bones of our characters. Weight painting an setting vertex groups are what help our Armature stick to the model of the character. The biggest issue which is really like a 10mins consumption is reseting weight paints an relinking vertex groups. A quick small way to do this.
Take the Armature copy it twice. You should have 3 Armatures now just delete half of Armature 1 an the other side of Armature 2 now set it to x Axis lock an flip boom now Armature 1 should be in exact position of armature 2 do the same with Armature 2 set x Axis lock flip now Armature 2 will be in the position of armature 1 delete the 3rd one as we're prepared an it was simply for backup. Selecting Armature 2 you delete the center of the armature and anything parented at the center including the Head. Then you Parent Armature 1's spin to Armtures 2's Shoulder and Upper Leg. Now you reset the Weight Paint with 1 button click and it should automatically calculate weights. This process is not perfect so you might have to tweak it alittle bit not much though because it's normally accurate if you're good like SE with Topology ^_^. and boom that's really it's probably alot faster then 10mins
I say if not at launch, it's a feasible option for later on with a one-time chance at changing the main hand for your character, kind of like our one-time character re-creation coming up. Having played Twilight Princess on Wii (which irked me a bit honestly - continuity out the window ><) I fully support the lefties on this ^^
And I'm also right-handed![]()
Whoopie Pie ~ Ragnarok ~ Legends United
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.