I'm sure you can pick arcanist at char creation yes.Assuming it will be available from launch (it most likely will), the way XIV handles classes means you don't need to do anything to unlock a class, just get yourself the right tool.
Take up a saw, and you can start being a carpenter. Sure, you'll be a TERRIBLE, unexperienced carpenter (a Lv1, in game terms), but it means you are learning the job.
So well, in short, I'm almost sure you can just choose it while creating a character. And if not, grab a Lv1 book as soon as you enter in game.
You could pick up other classes right away in 1.0; but what about now?![]()
Ooh true that, I forgot. Yoshida mentioned that we can't change classes until we reach level 10.
But still, I'm fairly positive too that it will be just available from start, like the other battle classes.
I hope so, still havent seen anything official on this yet. Also, no mention of Archanist in the beta roadmap even though i too remember hearing about having the archanist on release then SMN later. Hope to hear more news in the next letter from the producer thats coming this week.
To be fair, we don't really need to test the classes, since after a large FF based MMO and numerous offline titles, you'd hope they would know how to make a class/job by now lol. So probably open beta when it's a demo it'll be added since it would be for playing around with more than elaborate testing.I hope so, still havent seen anything official on this yet. Also, no mention of Archanist in the beta roadmap even though i too remember hearing about having the archanist on release then SMN later. Hope to hear more news in the next letter from the producer thats coming this week.
i'm sure they'd wanna hear feedback on skill balance etc.To be fair, we don't really need to test the classes, since after a large FF based MMO and numerous offline titles, you'd hope they would know how to make a class/job by now lol. So probably open beta when it's a demo it'll be added since it would be for playing around with more than elaborate testing.
Most companies have "professional" testers, that play content and check if there's something wrong with it and why, and even get a salary for that. A friend of mine worked at the UK SE to test localizations of FFXII (they had an announcement on the site) so I guess they can spare some yen for some people to test gameplay things.
MMOs however have such features that require a big number of testers, so they have to recruit volunteers en masse. They work for free, of course, but many people couldn't care less about giving feedback, and a lot more aren't trained at giving it. So my guess is they still rely on internal, reliable testers for core mechanics.
Just my speculations though.
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