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  1. #1
    Player
    Klefth's Avatar
    Join Date
    Apr 2012
    Posts
    617
    Character
    Klefth Reinhart
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Riv View Post
    I don't understand why they didn't make it so that they let you move during animation and it would either just end it or keep going like it did in XI iirc. That way, people who want to see the animation could still see it but if you needed to move then you could.
    That's how casting animations worked, but not weaponskills. I'd be all for that.
    (0)

  2. #2
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Klefth View Post
    That's how casting animations worked, but not weaponskills. I'd be all for that.
    They can do it if they made the animation like the cast-bar. Player activate a WS, cast-bar start in the form of an animation, if the player don't move during the animation the WS hit the enemy after the animation.
    (0)