that steampunk thing on thancreds shoulder has a moogle face btw.
that steampunk thing on thancreds shoulder has a moogle face btw.





"I care nothing about who dominates the land, For me and my brethren will forever rule the skies." Forgo the Forgotten Dragoon
Credit goes to Denmo and Nique from Masamune for this art :3

You brought up your personal life, so dont get upset when things get personal.See, there you go using personal attacks again. I apologize if stating industry standards, as well as standards that the majority of the world (and it seem, in this forum as well) uses isn't to your liking. But it is important to have a common definition of what things are and aren't otherwise there would be no advancement on anything.
And yes, it is actually science. Teasers and trailers come from the science of art and advertisement. If the techniques weren't proven, we wouldn't bother using it:
http://www.apa.org/monitor/oct02/advertising.aspx
http://www.forbes.com/2010/08/23/ad-...o-network.html
I said it wasnt a science because science is quantifiable and objective. An opinion on how many seconds of "Teaser" should be in a "Teaser" and what footage qualifies as a "Teaser" isnt lol. Are you even arguing that?
Linking the APA aint going to help your cause, Psychology itself isnt a science http://articles.latimes.com/2012/jul...ience-20120713
I've grown weary of you Laume, so i'll let you have the last post. (dont make it long, i wont be reading it).

I agree mostly. I felt the lack of narration. This video needs a song or a story to go with it to set up the ARR story. Not an explanation of events, just a carrot to get you excited to play. Set up the new story.I have to agree - with caveats - with the two or three people confused at the lack of narrative in the second (new) part of the video. I am not disappointed, per se, but I do find the second half of the video to have muddied the narrative presented in the first half. Unlike my fellow commenters, I don't think it has to give us answers, but the End of an Era video had a very smooth narrative flow. The events made consecutive sense and told a story. The second half, on the other hand, feels somehow tacked on to me. Things come at you in a jumble of non-associated scenes; most notably the Behemoth and Odin scenes.
While I greatly enjoyed this video (I don't want to call it an Opening or Trailer) and I'm satisfied, I don't really feel like SE lived up to the bar they had set with the first half. It was like watching an Olympic runner stumble just as he wins a race. Yes he won, but not with the grace and excellence you really expect out of an Olympic runner.



Yo Vilhelm, I need you to take a deep breath and take a look at something. It's about the impact of lighting in ARR's engine, specifically on hair.
Alpha first look: Video 1 - Character creation.
At about 3 minutes in, they are showing the different hair styles on a Miqo'te without changing the colour. The hair colour, as can be seen earlier in the video, is rather white. But those indoor lighting effects cause some incredible shading to the point that it is turning brown.
I think this is what we're seeing on your husbundo.



https://www.youtube.com/watch?v=ZksNhHyEhE0
>3> Was anyone else reminded of the same thing during this scene?

LOL. That made no sense what so ever. I was simply stating my background, not personal life. I do see how you turn to personal insults where you have no where to go. Although it sounds like an Ad hominem, you're not even attacking me to prove my point wrong so I guess it's not even a valid point.
I never stated that the science of the length of a teaser was what was in question. Teasers, trailers, opening movies are done and put out under the science of art and advertising. Trying to my point as such, that's a straw man fallacy.
You might be right on that point. A lot of industry don't consider psychology a scientific field. But on the other hand, many people use to think that blood letting and leeches was an approach backed by science. I just that there are whole departments in numerous universities that study it, billions of dollars spent on it and no one can deny that advertising does work.Linking the APA aint going to help your cause, Psychology itself isnt a science http://articles.latimes.com/2012/jul...ience-20120713
Same here. You obviously don't really know what you're talking about (as proven to me and everyone else when you resorted to personal attacks and general ear plugging at reality). And as I've mentioned numerous times before, this was about informing people, not just you, with rational thought and reason, for what is, what isn't and what is reality as well as industry standard. My goal was never to change your mind, but to provide facts, long time practices and the reasoning behind it. If even 1 person read this and learned something, about the industry that I enjoyed being in, I've accomplished my goals.
Besides, if you're not going to read it, why should you care how long I write the last post?
Last edited by Laume; 01-08-2013 at 08:13 AM.



If you see when the adventuring party re-emerged, there was mouth movement looking like they were conversing. I'm pretty sure this isn't the finished product of the intro video for the new game. Or I could be wrong. *shrug*


I can't reveal too much because of you know why, but all I'm gonna say is that there was lighting issues in that version <_<Yo Vilhelm, I need you to take a deep breath and take a look at something. It's about the impact of lighting in ARR's engine, specifically on hair.
Alpha first look: Video 1 - Character creation.
At about 3 minutes in, they are showing the different hair styles on a Miqo'te without changing the colour. The hair colour, as can be seen earlier in the video, is rather white. But those indoor lighting effects cause some incredible shading to the point that it is turning brown.
I think this is what we're seeing on your husbundo.
But it could be...We'll just have to wait and see. The only reason I contest it is because he is in the same shrine as where he appears in LIving on a Prayer..and while I didn't want to use ingame lighting/coloring as a comparison, it stands to be mentioned at least D:
Him facing that same outside light
The strong light hitting the left side of his face
And of course, him in total darkness:
You see how in each of those shots, his hair fades to grey, not brown? Again, I know these are ingame compared to CGI, but it works the same way...so unless they specifically altered his hair color..
Last edited by Vilhem; 01-08-2013 at 08:23 AM.
Meow
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I guess I'm feeling cynical today. At least I kept it clean. I'm not above blacklisting people for being dirty in their descriptions of anything in-game.

Credit goes to Denmo and Nique from Masamune for this art :3








