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  1. #1
    Player

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    Mar 2011
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    インドネシア語
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    if ppl like chocobo and airship, then by all means dont teleport every 5secs like i would, its a win win solution. You get mine, i get yyours. But why force me to also micromanage my anima too for your own idealism?

    Also starlord, i'd suggest playing something like gw2 to grasp what dynamic event is about, to make the world seems alive, events dont just rrandomly happens, its a series of chain events.

    Example, how does a raid to ixalis HQ by twin adder armies happens?
    It might starts with gathering supplies for the armies in 2 different hamlet, which means 2 FATe is happening at same time.

    It will starts 3 mini FATE in 3 different areas in black shroud to overtake outposts. This means there will be 3 FATE tthat will eends at seperate time, the longer each one took, the longer main HQ raid will happens. This travelling time will each adds uup to the delay.

    After outposts, you would need to clear and escort each commander from 3 outposts to ixali HQ, then inside the HQ you might nneed to ssecure 2 differrnt parts of ixxali HQ to raise your banner before everyone come together tto beat last boss


    this chain events effect one another and you cant have static starttime because a second slower somewhere, you are slowing down everyone else.
    (2)

  2. #2
    Player
    Kirito's Avatar
    Join Date
    Aug 2012
    Location
    ウルダハ
    Posts
    957
    Character
    Max Wind
    World
    Balmung
    Main Class
    Marauder Lv 55
    Quote Originally Posted by Chardrizard View Post
    if ppl like chocobo and airship, then by all means dont teleport every 5secs like i would, its a win win solution. You get mine, i get yyours. But why force me to also micromanage my anima too for your own idealism?

    Also starlord, i'd suggest playing something like gw2 to grasp what dynamic event is about, to make the world seems alive, events dont just rrandomly happens, its a series of chain events.

    Example, how does a raid to ixalis HQ by twin adder armies happens?
    It might starts with gathering supplies for the armies in 2 different hamlet, which means 2 FATe is happening at same time.

    It will starts 3 mini FATE in 3 different areas in black shroud to overtake outposts. This means there will be 3 FATE tthat will eends at seperate time, the longer each one took, the longer main HQ raid will happens. This travelling time will each adds uup to the delay.

    After outposts, you would need to clear and escort each commander from 3 outposts to ixali HQ, then inside the HQ you might nneed to ssecure 2 differrnt parts of ixxali HQ to raise your banner before everyone come together tto beat last boss


    this chain events effect one another and you cant have static starttime because a second slower somewhere, you are slowing down everyone else.
    Thats only a problem if you are low on anima... But if you are a casual player you wouldn't be low on anima since it regens and if you aren't a casual player you should be doing hamlets so you wouldn't have to worry about being low on anima...
    (1)

  3. #3
    Player

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    Mar 2011
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    インドネシア語
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    Quote Originally Posted by Kirito View Post
    Thats only a problem if you are low on anima... But if you are a casual player you wouldn't be low on anima since it regens and if you aren't a casual player you should be doing hamlets so you wouldn't have to worry about being low on anima...
    Why cant i just make mmoney with mutiple funways to pay for my teleport instead of limitting me to do hamlet to replenish anima? Why cant you just make money to pay for the teleports, not fun now iit is when i start dictating what others should do?
    (0)

  4. #4
    Player
    Kirito's Avatar
    Join Date
    Aug 2012
    Location
    ウルダハ
    Posts
    957
    Character
    Max Wind
    World
    Balmung
    Main Class
    Marauder Lv 55
    Quote Originally Posted by Chardrizard View Post
    Why cant i just make mmoney with mutiple funways to pay for my teleport instead of limitting me to do hamlet to replenish anima? Why cant you just make money to pay for the teleports, not fun now iit is when i start dictating what others should do?
    I can earn 100 anima in one shot of hamlet... from what I remember it isn't as easy to make money on ff14... I get what you're saying and if there are easier way to make large sums of money then I won't might gil spent transport...

    Quote Originally Posted by Starlord View Post
    All of what you said, is the main reason I don't want Anima! Now if they were to Balance it, I don't really have an issue with Anima then. but I would much rather have Spells/ NPC by gil Teleporting.
    wait why? In all those cases it requires a bit more work that just teleporting to each area for free... and in the first two we maintain the ability to sight see...
    (0)
    Last edited by Kirito; 12-29-2012 at 01:16 PM.

  5. #5
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by Kirito View Post
    I can earn 100 anima in one shot of hamlet... from what I remember it isn't as easy to make money on ff14... I get what you're saying and if there are easier way to make large sums of money then I won't might gil spent transport...





    wait why? In all those cases it requires a bit more work that just teleporting to each area for free... and in the first two we maintain the ability to sight see...
    When Speaking in Teleportation, when something is Free and Accessible... every other form of Transportation becomes " Why would I do something longer, when Teleporting gets me there in 2 secs?" I do love how Convenient it is.. but I also hate it at the same time, because it takes away from the game, and makes those other forms of Transportations like they aren't even there. Just tell SE not to put Airships ( like what happen with 1.0) and Ferries and just Tele.

    A Game that just gets you to something Instantly, is like being in an Instanced world.
    (1)

  6. 12-29-2012 01:31 PM