
What exactly do you know about the MMO market ? Pop Quiz what is the first MMO that was ever released ?You lost me here. When your first line completely lacks any sense, there's no hope that the rest will be any better.
Yeah, someone needs to be interesting here, because what you wrote isn't.
Not only it isn't interesting, but it doesn't contain a shred of realism and evidences an extremely lacking knowledge of the MMORPG market.
Oh, and by the way, a piece of info for your perusal: the word you're looking for is "conCerns".
Oh and try to answer without googling or wiking for the information since you have this vass knowledge of MMORPG's Market
Last edited by DemonFury; 12-20-2012 at 10:40 AM.
Oh! Oh! I know the answer! /wave /wave /wave
Zork
Well, Zork was the first online MUD (multi-user dimension) back on the old ARPAnet. I suppose you could call MUDs "precursors" to what we now call the MMORPG. Adventure laid the groundwork for that design, but you couldn't really call it an "online" game.
You are correct about Neverwinter Nights, though.
I think the response thus far to the latest Alpha First Look video proves that I'm not all that wrong about the importance of graphics and animation. Even though it's been stressed time and again that the graphics and animations in the alpha version are provisional and incomplete, a lot of people are up in arms over how it looks right now.Your all wrong about the grpahics and animation. Star Wars The Old Republic is the proof. It's not dead because of the graphics or animation. It's dead because of the lack of content. For me graphic have never been a matter of importance. I played FFXI for years with bad graphic. What in my mind is the most important its to have a goal to achieve in the game, something you can say:" hey i finally made it!" So place more content and goodies then placing your energy on graphic and animation. Monster Hunter just work nicely on that (not MH3 on wii tho) graphic are really bad but the action and feeling of achievement once you got what you were looking for is so great, it make the game cool to play.
I'm not saying it's more important than what you call content. I'm saying it can be just as important.
Last edited by Eekiki; 12-20-2012 at 11:49 PM.



Enough to be aware of the fact that knowing about how a market operates is different from knowing about its history.
Oh, and different people will answer differently to your absolutely unrelated question depending on how they interpret "MMO".
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