Page 2 of 25 FirstFirst 1 2 3 4 12 ... LastLast
Results 11 to 20 of 242
  1. #11
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Orophin View Post
    The only way this would work is if there were one universal market. It doesn't seem fair if there were still physical servers you can hop between and manipulate their markets.
    There is no need. The fact that you can hop freely between servers means that markets will balance each other pretty much automatically by simple means of offer and demand.

    Mind you, not that I would have the slightest problem with a completely cross-server market. Quite the opposite, it would be great.
    (1)

  2. #12
    Player
    Pseudopsia's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,078
    Character
    Kare Ruhts
    World
    Gilgamesh
    Main Class
    Archer Lv 57
    @OP I'm really being the negative Nancy today . It's a good idea, however if SE isn't currently planing this it won't happen. It's complicated to implement and SE would have to do performance testing over again. I'm sure right now SE is focused on getting the content done and minor tweaks to the engine.
    (0)

  3. #13
    Player
    moriandrio's Avatar
    Join Date
    Jul 2011
    Posts
    351
    Character
    Mayoi Hachikuji
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Server structure and netcode can be changed and modified. They're not set in stone.
    That would be changes like now from 1-0 -> 2.0 thats now something you can just do in a few weeks. I doubt such a massive change would be an option since it cost a shitload of money and time for something that is maybe not even wanted. And it would cause other problems, ppl would just jump to other servers to ninja stuff and go back to their own after it. It would make market pricing way more difficult if you would need to check every server each time and so on.

    And I don't really understand why, this is kinda the opposite of what they do with regional servers so its more then unrealistic. If you wan't to play together with your friends just choose the same server.
    (0)

  4. #14
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Pseudopsia View Post
    @OP I'm really being the negative Nancy today . It's a good idea, however if SE isn't currently planing this it won't happen. It's complicated to implement and SE would have to do performance testing over again. I'm sure right now SE is focused on getting the content done and minor tweaks to the engine.
    It's not necessarily that "complicated" to implement, from what people at Funcom told me. The fact that they have a content/dungeon finder planned that will work cross server means that they already have a system in place to deal with communication between servers and data sharing. This system is just an evolution of that system.

    It can also be implemented down the line. It's not necessarily something that needs to happen at launch (even if some info on its consideration before launch would be golden, as they would lower a lot people's concern about their initial server choice).
    (0)

  5. #15
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by moriandrio View Post
    That would be changes like now from 1-0 -> 2.0 thats now something you can just do in a few weeks.
    There's way more than "a few weeks" before launch, and even more after that. You assume that the change is comparable to 1.0 to 2.0, but it's not.

    Cross server data communication is already in place, or there wouldn't be any content finder.

    I doubt such a massive change would be an option since it cost a shitload of money and time for something that is maybe not even wanted.
    Not even wanted by who? People that tried it on other games love it.

    And it would cause other problems, ppl would just jump to other servers to ninja stuff and go back to their own after it.
    Ninja what? lol. Sorry, but this is pure paranoia.

    It would make market pricing way more difficult if you would need to check every server each time and so on.
    You don't need to check on anything. With free travel between servers prices balance with each other due to the simple rule of offer and demand.

    And I don't really understand why, this is kinda the opposite of what they do with regional servers so its more then unrealistic.
    They aren't doing regional servers to keep people divided. They're doing regional servers to give people that want it better ping.

    This doesn't in any way conflict with that. As a matter of fact, it addresses the negative consequences of that, while keeping the benefits.

    If you wan't to play together with your friends just choose the same server.
    Sometimes, with all due respect, lines like this make me wonder if those that write them actually have any friends.

    People normally make a lot of friends from all different regions online, and all those friends have their own friends and so forth. Coordinating them all to go on the same server is downright impossible.
    (3)
    Last edited by Abriael; 12-18-2012 at 05:22 AM.

  6. #16
    Player
    Phe's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,016
    Character
    Ogawa Sanshirou
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    wouldn't that also mean cross-server RMT activities?
    (1)

  7. #17
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Phe View Post
    wouldn't that also mean cross-server RMT activities?
    Aside from the fact that RMT already operates across all servers of a game, it wouldn't change a single thing.
    (1)

  8. #18
    Player
    Phe's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,016
    Character
    Ogawa Sanshirou
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Abriael View Post
    Aside from the fact that RMT already operates across all servers of a game, it wouldn't change a single thing.
    except you only need 10 RMT chars instead of 200 across each server.
    (1)

  9. #19
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Phe View Post
    except you only need 10 RMT farmers instead of 200 across each server.
    Not really, you don't. The amount of money those farmers can farm doesn't get magically multiplied by 20 just because they can move between servers.

    This, of course, besides the fact that not considering something that would bring massive advantages to the legit playerbase only for the fear of giving some absolutely hypotetical advantages to RMT is so backwards that I can't even start describing it.

    According to your logic, they shouldn't have implemented less laggy servers, because less lag will advantage RMT farmers as well.
    (0)

  10. #20
    Player
    moriandrio's Avatar
    Join Date
    Jul 2011
    Posts
    351
    Character
    Mayoi Hachikuji
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    You really think they gonna start to change code/structure etc. so close to the release. Seems like you have no idea about what you are talking or you would know something like this takes at least 6-12 months or even longer.

    Then you got a few questions:

    Do you need something like this at all?
    Is it even wanted (by the majority of the players not just by Abriael)?
    Is it even worth the costs?
    and so on...

    You always think you know everything better then the devs, just go and apply to SE and show them how to make their work properly....
    (6)

Page 2 of 25 FirstFirst 1 2 3 4 12 ... LastLast