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  1. #1
    Player
    strallaalaa's Avatar
    Join Date
    Sep 2012
    Posts
    478
    Character
    Fragile Stampede
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    78k people is a ton of absolutely full servers, that is a lot of extra cash coming the way of the company if they can keep both sides of the gaming hemisphere playing a mmo. is that not actually obvious? not sure what i'm missing here lol.

    other then we the "hardcore" or "unhappy" are the ones that are keeping the "casual" "happy" folks in the games even when they are catered to them? then i understand, we are stuck cause if we leave ..casuals leave, if we are segregated to "happy world" then all the casuals will quit even quicker then they normally do. ...but lol that sure as heck isn't a good enough reason for me. i don't work for SE, i pay them. not the other way around. this is the only possible reason i can think of at all for not doing this. and if all the proof moves towards this being reason for mmo's to not satisfy everyone then all be damned if i'ma play any more mmo's ...let them keep dying.
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  2. #2
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by strallaalaa View Post
    78k people is a ton of absolutely full servers, that is a lot of extra cash coming the way of the company if they can keep both sides of the gaming hemisphere playing a mmo. is that not actually obvious? not sure what i'm missing here lol.

    other then we the "hardcore" or "unhappy" are the ones that are keeping the "casual" "happy" folks in the games even when they are catered to them? then i understand, we are stuck cause if we leave ..casuals leave, if we are segregated to "happy world" then all the casuals will quit even quicker then they normally do. ...but lol that sure as heck isn't a good enough reason for me. i don't work for SE, i pay them. not the other way around. this is the only possible reason i can think of at all for not doing this. and if all the proof moves towards this being reason for mmo's to not satisfy everyone then all be damned if i'ma play any more mmo's ...let them keep dying.
    I'm sorry strallaalaa, but with all due respect, your knowledge of the MMORPG market is... very lacking. Dreadfully so.

    Aside from the fact that those 78k people pledged for a single player RPG, and that has absolutely no weight on how many would care for a "old school" mmorpg (which is a completely fallacious definition anyway, as it can mean a ton of different things and it means something different for different people), 78k people are nothing in this market. Nothing.

    They could fill more or less 2-3 servers, considering that not all 78k would be online at the same time, and that's definitely not nearly enough for a successful MMO.

    If FFXIV: ARR were to get only 78k users it would be considered a complete and utter failure under every point of view.
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    Last edited by Abriael; 12-17-2012 at 02:37 PM.