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  1. #31
    Player
    Neptune's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,062
    Character
    Neptune Deepsea
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by AuctionGirl View Post
    I am what I consider a hardcore player and I would like ALL players to get content, ALL players to have access to everything in some sort of fashion. The problem with some of this newer content isn't only the content itself, its that we can burn through it in 1 week. SE made the mistake of 3-5 minute re-spawn timer that only will ruin this game. (At this point in time) What I mean by ruining the game is, why enable people to do ALL the content in under a week when it takes you 2-3 months to create this content? If the spawn timers were extended to 1 hour, and random location spawning. This would have increased the NM hunting to well over 1 week for every person. Most people would be trying to find/camp these for months. This would have given SE a chance to launch some Higher Rank content (what some people assume as hardcore).
    How bout they spawn in 5 minutes, you get your item, you get tired of it, you quit the game. How about that? I think it's a mistake to tell yourself you need to be in front of your computer for 3 months just because it takes 3 months to make content. That's just obsessive thinking. It takes 3 years to make a movie, do you think you should spend 2 hours watching it or 3 years? Come on.
    (0)

  2. #32
    Player
    Shelia's Avatar
    Join Date
    Mar 2011
    Posts
    160
    Character
    Yarentai Horo
    World
    Exodus
    Main Class
    Red Mage Lv 67
    Hardcore is the minority in many MMOs these days, therefore most content will not be hardcore.

    Simple enough.

    I'm more than sure there will be a balance for both sides.
    (0)
    ☆ space trash ☆

  3. #33
    Player
    Join Date
    Mar 2011
    Posts
    3,208
    @ xat

    sorry but what your saying isn't true most "hardcore" opinion feel that the middole ground is some content for the "casual" and som content for the "hardcore" on the surface this may look fair, but infact it isn't.

    here is why. Casual only will get to do the "casaul" content. while the hardcore can do both the "casual" and "hardcore" content so they get a bigger "game".

    Instead of all the casual vs hardcore about about make content open for all. That way no player has the bigger slice. Just because content is open for all doesn't make it anyone less challenging.

    What is hurting this game more in my opinion, is all this fighting. All these sterotyping. casuals calling hardcores no lifers saying they have unhealty playing habit etc. Hardcore are also daying the same. calling casuals ppl asking for "easy mode" fast drops, or those who only stay for a few mnths.

    Why can ppl just join as a playerbase? and be open for anything being added that will bring in subs. The game ingeneral needs stuff to do.
    (0)

  4. #34
    Player

    Join Date
    Mar 2011
    Location
    Florida
    Posts
    353
    Unless this game is targeted at hardcore players, which it isn't, not too much.
    (1)
    No one expects the miquote inquisition!!!

  5. #35
    Player
    Join Date
    Mar 2011
    Posts
    3,208
    the most importent thing is SE needs to add content to bring in players or this game will never be good. So they need content as a whole and with content being open for all, meaning no player has bigger slices, then that can happen.

    players ingeneral should be heard, not seperated.
    (0)

  6. #36
    Player
    Join Date
    Mar 2011
    Posts
    3,208
    Quote Originally Posted by Gracious View Post
    I have to agree with Visch on this.
    psst fyi he was making an insult...
    (0)

  7. #37
    Player

    Join Date
    Mar 2011
    Posts
    254
    Whoever thinks time sinks and grinding are good ideas, has no value as a customer really
    (1)

  8. #38
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,064
    Quote Originally Posted by Cairdeas View Post
    It has been appraised an found flawed and valueless.
    Meh, considering FFXI is as hardcore as they come in every aspect of the game and considering that about 500K FFXI players could potentially make the switch to FFXIV or play it alongside FFXI I'd say its a little more valuable than vlaueless and a little less flawed than your opinion. I'd say both hardcore and casual opinions are necessary to make this game a success but no one is happy no matter what you give them...doesn't matter, this game is shaping up nicely now and it'll appease to a large portion of the fanbase by the end and hopefully everyone will have something to do.
    (1)

  9. #39
    Player
    Join Date
    Mar 2011
    Posts
    588
    Quote Originally Posted by Ostia View Post
    Whoever thinks time sinks and grinding are good ideas, has no value as a customer really
    Maybe as a customer of single player games and online fps, but not in MMOs
    (1)

  10. #40
    Player
    Mitsuhide's Avatar
    Join Date
    Mar 2011
    Location
    Ul Dah
    Posts
    210
    Character
    Noyn Vermillion
    World
    Hyperion
    Main Class
    Dark Knight Lv 60
    I think both Hardcore and Casual Content should be added.
    Even Casuals sometimes have the opportunity to play longer than 1-2 hours.
    So they can do more stuff which might take longer. (not because of this stupid timesinking stuff)
    But I what i most likely see here is, "Hardcores" want this want that and most not "Hardcores" just care about this Game being Fun and to have fun doesnt mean its not Challenging.
    (1)

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