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  1. #1
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    Zenaku's Avatar
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    FFXI had 2mil players at some point if i remember right i think it was around 2006-2008 when they update the low level areas and added more mobs. But it die down later but still the matter is that FFXI would later add too FFXIV subs so if they don't add any hardcore stuff for the FFXI players who still into hardcore stuff they wont leave FFXI and go onto FFXIV. Anyways ffxi is dieing i don't know how long they can make ps2 update even if they shut down the ps2 update a lot would leave because some of them just don't like playing ffxi on pc.
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  2. #2
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    Quote Originally Posted by Zenaku View Post
    FFXI had 2mil players at some point if i remember right i think it was around 2006-2008 when they update the low level areas and added more mobs. But it die down later but still the matter is that FFXI would later add too FFXIV subs so if they don't add any hardcore stuff for the FFXI players who still into hardcore stuff they wont leave FFXI and go onto FFXIV. Anyways ffxi is dieing i don't know how long they can make ps2 update even if they shut down the ps2 update a lot would leave because some of them just don't like playing ffxi on pc.
    FFXI has never NEVER had 2mil paying customers, they have had 2million characters at one point, when you compare that to other MMO's gloating about 2mil characters is silly really lol
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  3. #3
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    Zenaku's Avatar
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    Quote Originally Posted by Ostia View Post
    FFXI has never NEVER had 2mil paying customers, they have had 2million characters at one point, when you compare that to other MMO's gloating about 2mil characters is silly really lol

    They post this around that time that they had 2mil players if they also adding the mules then my bad if not then i'm right.
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  4. #4
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    Final Fantasy XIV and social stigma/labeling

    What we have here is the beginning stages of a sociological stigmatization and creation of the "norm".

    In layman's terms a social stigma is nothing more than disapproval of what another deems normal. Just by originally stating what a social stigma is we can begin to see a problem in the Final Fantasy XIV community. Human beings have this propensity to label themselves and everyone around them. Charles Cooley's Human Nature and the Social Order (1902) states through his article explaining his "looking glass theory" that "People imagine the view of themselves through the eyes of others in their social circles and form judgments of themselves based on these imaginary observations". People define themselves according to society's perception of them thus creating a "self". When you combine this with George Mead's theory's on Labeling, which states "The self is the product of the mind's perception of social symbols and interactions" we can see just why these stigmas and labels develop. But to begin with, by looking out at society which we do to create our own perceptions of our selves, how can we come to our own conclusions of who we really are? Easy Society has all ready set normalcies for us.

    Now lets look at Final Fantasy XIV as if it was part of the same social structure that makes up Social stigmas and labeling. We as a gaming community that has no real outlaying way to describe what is normal for a MMORPG. When we create a character in game we look at these labels and stigmas that the gaming society has created and we attempt to look at ourselves through other players eyes. It is at this vary point we decide what kind of player we want to be. Once we have decided which label we fall under either Hardcore or Casual we then develop a sense of membership to that group. Once you have attached your self to a label you have set yourself to what that group deems normal.

    And then there you have it You have now labeled yourself and created a social stigma, which leads to thee "us and them" way of thinking. The linking of negative attributes to differentiated groups of individuals facilitates a sense of differentiation between the "us" and "them". This sense that the individuals of the labeled group are fundamentally different causes stereotyping to take place with little to no hesitation. The "us" and "them" component of the stigmatization process implies that the so called labeled group is less of a person/gamer, and at the extreme not a persona at all (this leads to the "noob", "kill your self", "uninstall the game" comments. It is at this extreme that the most horrific events occur in these forums and the game in general.
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    Last edited by Bled; 04-16-2011 at 04:32 PM.

  5. #5
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    Synapse's Avatar
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    This is Final Fantasy, there is gonna be Hardcore Endgame stuff no matter what, it maybe delayed but its coming.

    It seems like some people don't understand what is hardcore really is(we r not elitist who ONLY wont hardcore stuff).. its not like these players don't want Casuals to not get the event and reward from it, actually they don't care if you want to do it or not.

    These hardcore players just want stuff that are worth their time, like fighting monster that doesn't die in 5 mins, or does not only require pressing 1,1,1. hardcore players have lot of time to spend in game, they rather do challenging stuff then these easy stuff which is probably like 5% of their time.

    There is no hardcore players running around saying casual should not do this or should not get this item. They don't care whether you want to do hardcore and get the reward or not.

    i consider myself hardcore, well for few more months anyway before time ingame gets cuts by half. I was happy about the last patch because it had contents but disappointed that these "NMs" are just normal mob with high HP, takes 3x longer to kill.

    For the people that call them Casuals, why do you NOT want hardcore events? are you satisfied by killing a monster in 5 mins and getting item? did you feel like you accomplished a difficult task? don't think you can handle it? In the end all you going to say is that you have less time to play, so lets mess up for the people who has lot of time by posting in these forums to ban hardcore endgame content.

    whats wrong with having both? a hardcore player wont enjoy casual stuff?(i think i killed almost all NMs, had fun soloing it - pretty sure players with less time may have done them all, are you going to repeat it again tomorrow, the week after? of course you wont because its 5 min to kill 5 min to spawn with fairly decent drop rate an thats the end of that patch) and a casual payer wont never try a hardcore stuff?
    (1)
    Goodbye, Final Fantasy...

  6. #6
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    Zenaku's Avatar
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    Quote Originally Posted by Synapse View Post
    This is Final Fantasy, there is gonna be Hardcore Endgame stuff no matter what, it maybe delayed but its coming.

    It seems like some people don't understand what is hardcore really is(we r not elitist who ONLY wont hardcore stuff).. its not like these players don't want Casuals to not get the event and reward from it, actually they don't care if you want to do it or not.

    These hardcore players just want stuff that are worth their time, like fighting monster that doesn't die in 5 mins, or does not only require pressing 1,1,1. hardcore players have lot of time to spend in game, they rather do challenging stuff then these easy stuff which is probably like 5% of their time.

    There is no hardcore players running around saying casual should not do this or should not get this item. They don't care whether you want to do hardcore and get the reward or not.

    i consider myself hardcore, well for few more months anyway before time ingame gets cuts by half. I was happy about the last patch because it had contents but disappointed that these "NMs" are just normal mob with high HP, takes 3x longer to kill.

    For the people that call them Casuals, why do you NOT want hardcore events? are you satisfied by killing a monster in 5 mins and getting item? did you feel like you accomplished a difficult task? don't think you can handle it? In the end all you going to say is that you have less time to play, so lets mess up for the people who has lot of time by posting in these forums to ban hardcore endgame content.

    whats wrong with having both? a hardcore player wont enjoy casual stuff?(i think i killed almost all NMs, had fun soloing it - pretty sure players with less time may have done them all, are you going to repeat it again tomorrow, the week after? of course you wont because its 5 min to kill 5 min to spawn with fairly decent drop rate an thats the end of that patch) and a casual payer wont never try a hardcore stuff?
    i agree with you, They can add HNM with long pop times then add bcnm events for Casuals and guess what i do both because there both fun and casual can just do bcnm version. One day they have time they can do it with there linkshell and go wow that was a awesome fight.

    FFXI had both casual and hardcore it just that BCNM drop rate was set too low and that why it was not very casual and the idea of getting beastman seals took to long to get a set just to do one for a item.

    Casual and hardcore can be in this game i hope yoshi-p does something so hardcore have something to do. i don't want to waste my time killing a nm that does in 10-15mins because i still have 8-10+hours of noting to do. I log in do my leves and log out noting else to do for 8hours +.

    Waiting 3-12 hours for a nm was a pain in the ass but i enjoy it very much. i had to sit there and wait for it to pop and kill PH me and my gf would do this for hours to get. VE,LL i even got my Monk the hands and feet which only took me hands 6/1 and feet 1/2 if you don't want to waste your time you could farm the gil and buy it on the AH or get them yourself by doing the bcnm for it.
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  7. #7
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    i agree with you, They can add HNM with long pop times then add bcnm events for Casuals and guess what i do both because there both fun and casual can just do bcnm version. One day they have time they can do it with there linkshell and go wow that was a awesome fight.

    FFXI had both casual and hardcore it just that BCNM drop rate was set too low and that why it was not very casual and the idea of getting beastman seals took to long to get a set just to do one for a item.

    Casual and hardcore can be in this game i hope yoshi-p does something so hardcore have something to do. i don't want to waste my time killing a nm that does in 10-15mins because i still have 8-10+hours of noting to do. I log in do my leves and log out noting else to do for 8hours +.

    Waiting 3-12 hours for a nm was a pain in the ass but i enjoy it very much. i had to sit there and wait for it to pop and kill PH me and my gf would do this for hours to get. VE,LL i even got my Monk the hands and feet which only took me hands 6/1 and feet 1/2 if you don't want to waste your time you could farm the gil and buy it on the AH or get them yourself by doing the bcnm for it.
    You really need to stop using FFXI as a reference, FFXI is a totally casual MMO now. All the things you care to mention from FFXI like bcnm, hnm, salvage, limbus etc are no longer relevent, so you either need to find some other MMO to talk about or keep in mind Square saw FFXI's design as wrong in the current time and totally changed it.
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  8. #8
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    Zenaku's Avatar
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    Quote Originally Posted by rainfish View Post
    You really need to stop using FFXI as a reference, FFXI is a totally casual MMO now. All the things you care to mention from FFXI like bcnm, hnm, salvage, limbus etc are no longer relevent, so you either need to find some other MMO to talk about or keep in mind Square saw FFXI's design as wrong in the current time and totally changed it.
    I'm sorry what should i use as a reference? AION,WOW,RIFT? games that have noting to do with FFXIV? the only thing that is close to FFXIV is FFXI. I use it as a reference because other game don't fit with this type of mmo.

    And am not talking about ffxi now they could easy make BCNM type system for casual and HNM for hardcore players they away two ways of doing this the best way to make players understand what i mean it to reference FFXI.

    If this game going to be 100% casual then w/e i guess i'll play Offline games, if this going to be only hardcore game then i guess it wont make enough money. If they can set the bar for 50% / 50% then this could work out.

    They could have easy made the 20 NM into 10 Casual and 10 Hardcore that give about the same item but the hardcore is little better by just a small % if casual think that unfair then i'm sorry to bad i guess. Even if it have just one more str,dex or w/e it good enough for hardcore players to go for it.

    Seem casual players can't meet in the middle -.- they may be the most % players out there but you not alone others like online game to be more hard.
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    Last edited by Zenaku; 04-16-2011 at 05:35 PM.
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  9. #9
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    Quote Originally Posted by Zenaku View Post
    I'm sorry what should i use as a reference? AION,WOW,RIFT? games that have noting to do with FFXIV? the only thing that is close to FFXIV is FFXI. I use it as a reference because other game don't fit with this type of mmo.

    And am not talking about ffxi now they could easy make BCNM type system for casual and HNM for hardcore players they away two ways of doing this the best way to make players understand what i mean it to reference FFXI.
    you know that would mean hardcore gets 2 ways to get items where casuals get 1 way. thays why your ideas are not fair. And should stop seperating the player base.
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  10. #10
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    Quote Originally Posted by Kilta_Firelotus View Post
    you know that would mean hardcore gets 2 ways to get items where casuals get 1 way. thays why your ideas are not fair. And should stop seperating the player base.
    I'm sorry do you even play FFXIV? becuase it seem a lot of players here saying you don't I'm sorry it's pretty Fair we have more time so we get to do both if we feel like it. Casual can do both also casual players are not casual every day of there life there time they get few days of and can enjoy the hardcore base of the game. It's not about being unfair it the point that causal players are not the only type of players.

    There no way you can make something casual and hardcore at the sametime putting in two system would allow this to happen if a casual players get more time they can do the hardcore version and if a Hardcore players get to busy they can do the casual more.

    There not stupid lables i'm just using it so other understand what i mean by it.

    I think it's dumb walking around town and seeing everyone with the same rare,ex gear that took less then 30min to get. They have to be some item that hard to get every game have this matter if it casual or hardcore.

    oh and why would i even get both items? if the other version is better -.-

    there is more then just one player base in MMO

    Hardcore and casual is just two of the many so am not seperating the player base it been like that for a long long time. Do i even play with the jp player base? ya onces in a blue moon.
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    Last edited by Zenaku; 04-16-2011 at 05:44 PM.
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