You know what's funny? That's pretty much the same reasoning from those that are in favor of backpedaling everywhere: because it works well on WoW and it's off-springs.
I created a video that demonstrates the standard keyboard and mouse controls that seem to be used in the alpha videos with keyboard and mouse. Since I can't and/or not allowed use alpha, I demoed it with Guild Wars 2 using a tool that shows my keystrokes and mouse clicks.
I hope this video helps non pc gamers understand that it is not limited. I doubt SE will push this onto controller users because analog sticks are best to allow your character move in all directions.
WARNING: I do use backpedaling.
Standard MMO Keyboard and Mouse Demo Using Guild Wars 2
Yeah, they all work pretty much like, say, Skyrim does. Thing is, it's not all that practical with a controller, and that's why I think they should make that part of movement control (strafing/back pedaling or free movement) an option, not just make the former the default and that's it.
I agree SE should support both. No one should be forcing their preference on others. Alpha doesn't have controller support so we have to voice our concerns and wait till beta.
I use both. I use controller for console ports and keyboard/mouse for pc games. Tried to play assassins creed III with keyboard/mouse and it felt so awkward.
Last edited by Pseudopsia; 12-11-2012 at 02:21 PM.
After playing AC2 and Brotherhood with PS3 controller, tried to play AC with K+M and simply could not do it for the life of meI agree SE should support both. No one should be forcing their preference on others. Alpha doesn't have controller support so we have to voice our concerns and wait till beta.
I use both. I use controller for console ports and keyboard/mouse for pc games. Tried to play assassins creed III with keyboard/mouse and it felt so awkward.
Sorry I have no idea what your talking who uses there keyboard to turn again? Your not even on topic of my controls of wow lol. Watch the above video please.LOL I think its laughable you believe that. Strafe Left + Turn Left on keyboard controls on WoW was <.1s behind click turning. Also if someone accustomed to 100% keyboard controls had to reach over to their mouse to turn, its far slower than Strafe Left/Turn Left.
Maybe PVP where you are trying to constantly LOS your opponent by running and jumping random crazy directions non-stop its required to move with the mouse but for endgame its not required at all because nothing in the game (where you had to move directly backwards) was so fine tuned that .1s made any difference. The tightest timer in the game was Heroic LK's void zone drop (1.5s to move 12 yards away from people) and meele were able to get out of range by strafing on the keyboard.
Basically Strafe (which was added to Alpha V2.0) and turn (same direction as strafe you used) is so close to just free running backwards that its literally the same thing.
That was a really good example nice work cool skills btw lol.I created a video that demonstrates the standard keyboard and mouse controls that seem to be used in the alpha videos with keyboard and mouse. Since I can't and/or not allowed use alpha, I demoed it with Guild Wars 2 using a tool that shows my keystrokes and mouse clicks.
I hope this video helps non pc gamers understand that it is not limited. I doubt SE will push this onto controller users because analog sticks are best to allow your character move in all directions.
WARNING: I do use backpedaling.
Standard MMO Keyboard and Mouse Demo Using Guild Wars 2
When it comes down to it I just don't want the game to be slowed down or gimped for a controller. But if they can manage to keep the game-play smooth on both that's great and i would welcome that whole heartily ^^.
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