
In the latest Alpha trailer we can see back paddling at it's best (or worst).
http://youtu.be/_N4G854ANo0?t=3m16s
What is this backpedaling?
In 1.0 when you walked in the direction opposite to where you were facing your character would turn around.
It seems in 2.0, instead, the character remains looking at the same direction and was backwards at a lower speed. Think of it as having your target locked on a non existent object, all the time.
I really hope they introduce alternative motion settings, or something of the sort. Because slowly stepping back whenever you want to run away seem like awful movement controls.
I remember posting about this when the first Alpha stream came out.
What a shame this might be permanent.
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