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  1. #41
    Player
    Klefth's Avatar
    Join Date
    Apr 2012
    Posts
    617
    Character
    Klefth Reinhart
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Zumi View Post
    All I got to say is - Right click mouse turn, run forward. Problem Solved

    Separates the good players from the bad keyboard turners.
    I'm sure that would work just as fast on a controller.
    (0)

  2. #42
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by Zumi View Post
    All I got to say is - Right click mouse turn, run forward. Problem Solved

    Separates the good players from the bad keyboard turners.
    A convoluted system doesn't make good players.

    Having an extra button to turn around doesn't account for keyboard only and gamepad gamers, as it was mentioned.

    I find it amazing people are saying "don't worry, muscle memory will make this less of a hassle!" when 1.0 handled this in a much better, and efficient way. What are the cons of keeping it the way it was? Because I see a lot of cons in changing it to what ARR is employing.
    (6)

  3. #43
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    where the issue? i don't see any issue with this o.o
    (0)
    Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner

  4. #44
    Player

    Join Date
    May 2012
    Posts
    290
    If this thread was about raw fish...


    Rozzers >.>
    (0)

  5. #45
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,966
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Majidah View Post
    A convoluted system doesn't make good players.

    Having an extra button to turn around doesn't account for keyboard only and gamepad gamers, as it was mentioned.

    I find it amazing people are saying "don't worry, muscle memory will make this less of a hassle!" when 1.0 handled this in a much better, and efficient way. What are the cons of keeping it the way it was? Because I see a lot of cons in changing it to what ARR is employing.
    Almost every modern MMO uses mouse turning that its almost second nature to anyone who picks up a new MMO.
    (0)

  6. #46
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Zumi View Post
    Almost every modern MMO uses mouse turning that its almost second nature to anyone who picks up a new MMO.
    I'm use to playing FFXI with just keyboard never even touch the mouse but soon i get into ffxiv and use the keyboard i use the mouse to turn so i agree it second nature to use the mouse for turning and i don't see a issue with it. I use use the mouse to press some of my action if there to far away from my left hand to click it.
    (0)
    Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner

  7. #47
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Hopefully they have a good option for keyboard users as well, never been particularly fond to the mouse heavy MMO layouts.
    (3)

  8. #48
    Player
    Tonkra's Avatar
    Join Date
    May 2011
    Posts
    2,084
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    Quote Originally Posted by Majidah View Post
    In the latest Alpha trailer we can see back paddling at it's best (or worst).

    http://youtu.be/_N4G854ANo0?t=3m16s

    What is this backpedaling?

    In 1.0 when you walked in the direction opposite to where you were facing your character would turn around.

    It seems in 2.0, instead, the character remains looking at the same direction and was backwards at a lower speed. Think of it as having your target locked on a non existent object, all the time.


    I really hope they introduce alternative motion settings, or something of the sort. Because slowly stepping back whenever you want to run away seem like awful movement controls.
    cant you walk backwards in reallife?

    you always just can walk forward?.. awesome.. you seem to be handicapped. maybe its not the best animation.

    but people.. you can "back pedal" try it out on your own..



    and when you are a sword fighter with a shield.. you would not turn your back to the target while moving.. you are going to walk backwards (back pedal) ... or would you show your backside to the target that he can hit you into your back with his sword? no you would not..
    (1)
    Last edited by Tonkra; 12-07-2012 at 09:08 AM.

  9. #49
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by Tonkra View Post
    cant you walk backwards in reallife?

    you always just can walk forward?.. awesome.. you seem to be handicapped.
    And you seem to be illiterate.
    (4)

  10. #50
    Player
    LlenCoram's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,593
    Character
    Llen Coram
    World
    Sargatanas
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Jynx View Post
    Hopefully they have a good option for keyboard users as well, never been particularly fond to the mouse heavy MMO layouts.
    With you on this. I never used my mouse in 1.xx. Hopefully that's still viable. It just feels right, keyboard only.
    (1)

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