Page 17 of 18 FirstFirst ... 7 15 16 17 18 LastLast
Results 161 to 170 of 171
  1. #161
    Player
    Allesasi's Avatar
    Join Date
    Nov 2012
    Location
    Gridania
    Posts
    189
    Character
    Allesasi Phoenix
    World
    Sargatanas
    Main Class
    Armorer Lv 60
    Hey dude up for some Hamlet when ARR drops? At least I got my seals before xiv ended. Damm what a nightmare. I still want some of the gear though. See ya in June.
    (0)

  2. #162
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    Hmm... is it just me? I just noticed the Video 4 link not posted on The Lodestone topics and not on the ARR Final Fantasy XIV media > videos...

    I did get the Facebook post and forum.
    I don't check twitter much so not sure but pretty sure it got posted there.

    This 4th Video needs to be easy to find for everyone who don't check the forums or have facebook can see it... ><
    (0)

  3. #163
    Player

    Join Date
    Nov 2012
    Posts
    69
    Quote Originally Posted by Hulan View Post
    I believe you are both right, and talking cross-purposes. There is no point in fixing things in the alpha. But there is a point to commenting on things in the alpha for modification in the primary branch (be that Beta or release version). Catching things early on is important (though I would argue that at this point in development of an MMO specifically, the structure is probably already so monstrously complex the gains are minimal).

    Edit: Oh... This is my first post in this thread isn't it, well, in that case: absolutely spectacular job guys. Besides the animation thing, which has already been addressed, I am extremely happy. Keep up the great work.
    I think you are right Hulan. If what I said was interpreted as me saying they should fix things in Alpha then it would not make much sense. What they have basically done is created two versions of the game. One in which they are only interested in making changes to the network code, and another in which they are doing everything else. For alpha they are only fixing the network code, recompiling, and bringing up the game again to test the fixes. If they get feedback on alpha that is non-network related they will fix it in the non-online version. When alpha is complete they will copy all the changes to the network code over which will combine all the work done to support 1000+ players in zones with all the other work.

    (Edit: Deleted a lot of guessing. I just don't know enough to speculate.)
    (1)
    Last edited by Tupster; 12-01-2012 at 09:52 AM.

  4. #164
    Player
    KaMuiSouZou's Avatar
    Join Date
    Mar 2011
    Posts
    238
    Character
    Shaku Kamui
    World
    Kraken
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Celia View Post


    Not sure if anyone pointed this out yet, but in the background while he's at Camp Tranquil you can see a whole lot of warped terrain jutting out - probably the result of Dalamud's crash. Is it the Crystal Tower maybe?
    I had noted earlier in the thread how it's this concept art:

    As to what it actually is though...
    (2)

  5. #165
    Player

    Join Date
    May 2012
    Posts
    290
    Quote Originally Posted by Tupster View Post
    I'm a PhD candidate in computer science (if we are going to compare careers). You know very well if you are a software engineer that finding and fixing problems early in development saves money and time. If I was going to pick one thing from a software engineering class that a student should learn it is that.

    They have said that alpha is actually running a months old branch of the code, but obviously anything about alpha that is the same in beta can be "nitpicked". YoshiP has already said they have incorporated feedback from alpha players (or elsewhere, the translation didn't say exactly). If he had his fingers in his ears and was only testing server load then he just needs to go over the server logs and observe lag in the game himself (so I don't think that is what he means by incorporating player feedback.) The only problem would be if what we are nitpicking has already changed, but I see no reason to assume any particular thing has already been fixed until we see it.

    You seem to be saying that because they have disabled or missing features that we cannot comment on features that clearly present. Maybe you are implying that they completely made up a fake client that is unrelated to beta at all.

    In short, I do not think YoshiP would be having conversations with players in alpha about the game and incorporating user feedback that he gets if he was only looking for alpha to test the server load. That is the official goal of alpha, but obviously not the only one.
    Maybe theres another alpha (the real one) and this ones just for keeping people interested. Thats what I'd do.
    (0)

  6. #166
    Player
    Celia's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    72
    Character
    Celia Coifiere
    World
    Sargatanas
    Main Class
    Marauder Lv 50
    I think it's more likely the Crystal Tower is that farther off in the distance. Whereas that structure may be the crash site of Dalamud that distorted the terrain.
    (0)

  7. #167
    Quote Originally Posted by KaMuiSouZou View Post
    I had noted earlier in the thread how it's this concept art:

    As to what it actually is though...
    I hope SE doesn't tease us with backdrops like they did in XI!


    I really want to explore that jungle mountain area...so many waterfalls * _*/ ..want
    (4)
    Retired FFXI character: Ranok of Sylph

  8. #168
    Player

    Join Date
    Nov 2012
    Location
    Gridania
    Posts
    12
    very nice looks great
    (1)

  9. #169
    Player
    Ralos's Avatar
    Join Date
    Apr 2011
    Location
    Ishgard
    Posts
    414
    Character
    Ralos Mikorius
    World
    Adamantoise
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Zahak View Post
    I hope SE doesn't tease us with backdrops like they did in XI!


    I really want to explore that jungle mountain area...so many waterfalls * _*/ ..want

    I got so angry when I found out I couldn't actually explore this city, seen in the opening CG. x_x
    please no more teasing like this
    (1)
    Quote Originally Posted by Fernehalwes View Post
    Great idea, Ralos!

    I'll pass it along to Yoshi-P personally

  10. #170
    Player
    Hestern_Nestern's Avatar
    Join Date
    Jun 2012
    Location
    Gridania
    Posts
    728
    Character
    Estelomo Claustrada
    World
    Mateus
    Main Class
    Conjurer Lv 80
    I can't stop...hitting...replay...@_@
    (0)

Page 17 of 18 FirstFirst ... 7 15 16 17 18 LastLast