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  1. #71
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Quote Originally Posted by Azurymber View Post
    I don't mind putting in tons of hours. But i dislike dungeons. Yet nearly every elite piece of gear in modern mmo's is from dungeons. Why can't i spend time soloing whenever I feel like it to get good gear?
    Because a good game should have multiple avenues to play content and seperate rewards for each of them. Let solo players get some cool stuff that only they can attain and give group players some cool stuff only they can attain.

    Personally Housing, Gardening, and other things in ARR seem to be aimed at the solo-player that if they invest their time will get greater rewards. Lev-quests will always exist as a form of solo-battle content and I'm sure many quests will do the same.

    Group content (Dungeons, raids) will have their own rewards and incentives to do them, if you make it all attainable by playing solo you remove the need to group and encourage people to be anti-social in a game genre designed to be played with others. Much like how I dislike SE encouraging segregation with the regional servers, I dislike encouraging people to play by themselves to do everything.

    Star Wars Galaxy plays like a single player game with optional multiplayer features, it's part and parcel why the game flopped hard after people ran out of content.
    (3)

  2. #72
    Player
    IloveYouPumpkin's Avatar
    Join Date
    May 2012
    Posts
    241
    Character
    Zoobie Senjougahara
    World
    Excalibur
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Jynx View Post
    Gardening
    Sorry I have to interrupt... ; ;

    Gardening? ^___^
    (0)

  3. #73
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by IloveYouPumpkin View Post
    Sorry I have to interrupt... ; ;

    Gardening? ^___^
    Indeed. My BS meter went into the red from reading that one.
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  4. #74
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    In the live letter Yoshi said he didnt want housing to be focused on agricultural aspect alone. That hints towards gardening.
    (7)

  5. #75
    Player
    yoshikwalla's Avatar
    Join Date
    Apr 2011
    Location
    Ul'Dah
    Posts
    407
    Character
    Edge Faire
    World
    Mateus
    Main Class
    Pugilist Lv 90
    "Modern MMOs" can last. Unoriginal WoW clones that fail to keep their customer base satisfied don't. Don't mix the two up - there is a difference.

    As long as this game satisfies its base, markets out after the game's launch (most games have huge marketing budgets before launch, but don't market while the game is still out, which is a big problem), works towards standing out from the crowd, frequently updates with new content, and pays attention to the opinions of its community, then the idea of F2P won't even exist.
    (1)

  6. #76
    Player
    urhryu's Avatar
    Join Date
    Mar 2011
    Posts
    81
    Character
    Urhgan Leo
    World
    Masamune
    Main Class
    Alchemist Lv 50
    believe me, in the end, casuals still complained...y do they need to spend 1 year to get stuff hardcore can get within weeks...
    believe me haha.
    (0)

  7. #77
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Quote Originally Posted by Duelle View Post
    Indeed. My BS meter went into the red from reading that one.
    While we have no information on gardening itself, it's been ham fistedly regarded towards. Wether we have such a system at launch is obviously up in the air with no confirmation but it would be hard to dismiss how heavilly Yoshida emphasized agriculture during the Live letter on housing.
    (1)

  8. #78
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Well...it was a toss up between Rokien or Azuryamber for which of them was gonna post next...
    (1)

  9. #79
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Jynx View Post
    While we have no information on gardening itself, it's been ham fistedly regarded towards. Wether we have such a system at launch is obviously up in the air with no confirmation but it would be hard to dismiss how heavilly Yoshida emphasized agriculture during the Live letter on housing.
    I was reacting more to the comment about it counting as "solo content" within the context of character progression. Which would very much be BS.
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  10. #80
    Player SkyeWindbinder's Avatar
    Join Date
    Aug 2012
    Posts
    1,256
    Character
    Skye Windbinder
    World
    Masamune
    Main Class
    Conjurer Lv 67
    Well, when it all comes down to it, those who have more time to invest into the game are always going to be the first to reap the rewards from an mmo. And to be quite frank, that's the way it should be. That time that people are investing into the game, they don't just sit there twiddling their thumbs. They are at work in dungeons, crafting, fighting monsters, or whatever else they have to do in order to acquire what they're going for. If you don't have the time to invest the work, then that's too bad. And there's no real reason why a "casual path" to high-end loot should even be put into the game. Either you can do it or you can't. End of story.

    As for casual content and rewards, that's already going to be in the game. I mean, we have chocobo breeding, housing, crafting, just a large number of things that can reap huge rewards for the solo and casual style play. So, I think the game has that end covered as well.
    (10)

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