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  1. #1
    Player

    Join Date
    Dec 2011
    Posts
    512
    Quote Originally Posted by Enma View Post
    They probably looked at WoW and decided that this is the way to win on the market. Yoshi-P explained how FFXI was born (with Everquest in mind), and what we are watching now is the same, but with a worse sample.

    I'm happy for ALL the things ARR will take, but I admit to have some doubts on Battle Speed and the new Battle System. Personally I like the "old" one, it needed some tweaks but was not so bad.

    I don't understand why is so difficult find a compromise between very long fight (FFXI) and very fast fight (FFXIV 1.0, and ARR from what we saw)...

    I think the issue is with yoshi and the dev's. It is possibly that the devs are taking the easy route instead of actually sitting down and working out something that is not too fast and not too slow. Even in 1.o with all the changes yoshi couldnt find a balance and it seem this issue will continue into 2.0.
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  2. #2
    Player Rex's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    1,126
    Character
    Rex Xylon
    World
    Hyperion
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Maxthunder View Post
    I think the issue is with yoshi and the dev's. It is possibly that the devs are taking the easy route instead of actually sitting down and working out something that is not too fast and not too slow. Even in 1.o with all the changes yoshi couldnt find a balance and it seem this issue will continue into 2.0.
    The speed with which they're pumping this game out...I don't see it as an "issue" but more of a time crunch.....If people really see issues with this..they will surely patch and continue to fix. As XI goes on, since they upped the level cap, they still to this day continue to rebalance jobs, recast times, abilities..
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