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  1. #501
    Player
    Hyrist's Avatar
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    Oct 2011
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    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Reika View Post
    But the answer might not be no 2 years from now. If they ever do take out the class system, i would like to bring up this 2 year old thread and be all like 'Hah... and we thought it wouldn't happen'

    Two major flaws with that approach.

    First, we're talking about a core mechanic to the class system, which is the Armory. The reasons for keeping these systems have already been addressed, but removing them essentially would involve some pretty major work and re-coding. After already doing such a significant investment, especially when we're talking about setting a framework for future developments. The longer we go the far, far less likely we'll see it so dramatically changed.

    Second - this isn't a new conversation. The argument against the class system was introduced before Jobs were introduced, and then was asked to be removed as soon as Jobs became mentioned. Put frankly, it's been over a year already and the answer has been rock solid. Continuing the conversation will not make them cave, especially as research has indicated that the outspoken opinion is contary to the open one.


    This is ignoring the fact that we're doing this based off of dated knowledge.

    Or the fact that honestly, the "class" part of the class system can mostly be ignored by players who don't like classes. (Simply turn on your Job mod and never go back to Class modes, equip a macro so it's done for you.) So the request itself is talking about removing content against a base that also enjoys it.

    All of this has been said, not just by those who oppose the OP's suggestions, but by development as well. I could write an FAQ for people to copy and paste as a response to every possible angle you could take this argument, and likely never use my own words. It's been discussed that much already. We don't need to keep arguing in circles over something the Devs have already addressed. It's insanity.
    (2)

  2. #502
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    But suddenly the entire development team dies and gets replaced by a team that absolutely HATES the class system.... wouldn't that be tragically hilarrious? Actually it would only take replacing like 2 or 3 people with ones of different views for that to happen. But even the ones there currently could just change their mind, or make systems that dont need the class system anymore, like a more advanced job system. Shit happens.
    (0)
    Last edited by Reika; 12-01-2012 at 03:00 AM.

  3. #503
    Player
    Hyrist's Avatar
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    Oct 2011
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    Next to a dead Snurble.
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    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    All of those circumstances would happen regardless of this thread's existence and still do not validate it's use in the current environment.

    And the 2-3 people would be the project leads -I would not want to see Yoshida go.

    As far as 'a more advanced job system' what are people imagining that would be so completely different from what we have anyways? Each class is already well different from one another and each job further elaborates on a specific role of that class. Seems like a lot of unjustified hatred.
    (2)

  4. #504
    Player
    GodseijuroHiko's Avatar
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    Sep 2011
    Posts
    123
    Character
    Godseijuro Hiko
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Hyrist View Post
    This isn't your game, this isn't my game. This isn't our game. This is Square Enix's game. Is it built for us? Yes, but we do not own it. There will be design decisions people will disagree with, but will not change. And if they disagree with it venomously enough, it becomes a determent to the community to hear them sit and scream endlessly about it. And if it is a game-breaker for you, it is best that you leave instead of remaining to gripe. It is better for the plaintive, as it quickens the time they'll actually find a game that suits them, and it is better for those who don't need to hear the complaints causing unneeded tension in the forums.
    Interesting straw-man, turning what he said into literal ownership. Yes, that's exactly what he was talking about... Anyway, the same can be said about the people who feel tense due to people's complaining. We all know people sometimes complain needlessly correct? Why not just tell them to just avoid the forums?

    You should probably take this time to bow out due to lack of headway. People will continue to state their opinions.

    "This isn't your FORUM, this isn't my FORUM. This isn't our FORUM. This is Square Enix's FORUM. Is it built for us? Yes, but we do not own it. There will be OPINIONS people will disagree with, but will not change. And if they(YOU) disagree with it venomously enough, it becomes a determent to the community to hear them sit and scream endlessly about it. And if it is a INTERNET-breaker for you, it is best that you leave instead of remaining to gripe. It is better for the plaintiff, as it quickens the time they'll actually find a THREAD that suits them, and it is better for those who don't need to hear the complaints causing unneeded tension in the THREAD."

    I must admit, I felt some sort of childish satisfaction using your quote for my own needs. It didn't sound any less silly when I said it however, it probably sounded worse...

    You really should give it up. People share differing opinions. Get used to it. If you are unable respond without twisting their words or attacking them, mentally demonize them and enjoy your day.

    Anyway, everything you proceeded to suggest had already been suggested by others before. We've long since accepted that classes are here to stay. People still feel the way they feel and should be allowed to state why. The handful of people who've been posting here pretty much all agree that an overhaul is needed and we are awaiting more information. For now, we're sharing our thoughts on the topic.

    2 jobs per class wont work currently with the information we have. 1:1 seems like the best fit for the time being unless various weapon types alter abilities and traits. Since MMO's battle system is important this topic excites me as well as others.

    Quote Originally Posted by Shougun View Post
    I think expecting massive changes this late in the game is pretty pointless but is still exciting to talk about, at least for me (love what if conversations).

    However there have been some more minor suggestions in here that I think are worth a look. Of course Yoshida may already have them implemented (or way better ones) - really want some ARR news on the battle system >,>
    (3)
    Last edited by GodseijuroHiko; 12-01-2012 at 08:02 AM.

  5. #505
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Quote Originally Posted by Felis View Post
    But they don't want feedback about FF XIV 1.x anymore. They want now feedback about FF XIV ARR.
    And you can't give feedback if you didn't have played it. You can only give suggestions and wishes.
    ...Sorry just let me.

    Oh I get it, everyone should be quite because we aren't in Alpha...everyone stop posting quick we can't discuss amongst ourselves and the developers are obviously not even at all slightly interested in what anyone outside of the alpha has to say.

    Just because I don't have alpha access doesn't mean that I am unable to give feedback on what I currently know, if the developers are massively changing the class-job system currently in alpha good for them...I still don't see how that gives you any reason to try and muzzle conversation between the community members.
    (2)

  6. #506
    Player
    Searious's Avatar
    Join Date
    Mar 2011
    Posts
    230
    Character
    Arthur Highwind
    World
    Gungnir
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Ronik View Post
    Archer → Ranger
    I agree with everything you said. Especially this. They can make Bard it's own job.
    (2)

  7. #507
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Searious View Post
    I agree with everything you said. Especially this. They can make Bard it's own job.
    Yeah.. I dont like how bard went.. I mean I dont want bards to have no offense (that made them boring for a lot of people), I think they should have damaging ballads - perhaps a song mechanic that you can string multiple songs together... I dunno but bard is not a bard its an archer who took singing lessons :/

    Or in some cases transforming bows from cybertron.
    (1)

  8. #508
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    I also support locking this thread. If we want to discuss improvements to the Armoury System, wouldn't it be better to just create a new thread for that?

    Quote Originally Posted by Shougun View Post
    Yeah. I don't like how bard went. I mean I don't want bards to have no offense (that made them boring for a lot of people), I think they should have damaging ballads - perhaps a song mechanic that you can string multiple songs together. I dunno but bard is not a bard its an archer who took singing lessons :/
    Their primary offense comes from the bow, the songs come from the heart. That it doesn't have three billion songs, of which only 4 are useful doesn't make it any less a bard than the bard from FFXI.
    (2)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  9. #509
    Player
    Shougun's Avatar
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    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Duelle View Post
    I also support locking this thread. If we want to discuss improvements to the Armoury System, wouldn't it be better to just create a new thread for that?

    Their primary offense comes from the bow, the songs come from the heart. That it doesn't have three billion songs, of which only 4 are useful doesn't make it any less a bard than the bard from FFXI.
    Bard could have done damage through its spells (songs) like a mage without mp. Sona from LoL or something..

    Bards look nothing like a bard - nothing.. In fact i wouldnt know they were a bard at all if it wasnt for the part where they tell me they are bards >.>
    (0)
    Last edited by Shougun; 12-01-2012 at 11:04 AM.

  10. #510
    Player
    Join Date
    Sep 2012
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    1,462
    Quote Originally Posted by Shougun View Post
    Bard could have done damage through its spells (songs) like a mage without mp. Sona from LoL or something..

    Bards look nothing like a bard - nothing.. In fact i wouldnt know they where a bard at all if it wasnt for the part where they tell me they are bards >.>
    Can't change bard as one of them is in the end of an era trailer and this was already answered by rukkirii they thinking about adding instruments for brd or something
    (0)

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