Results -9 to 0 of 117

Dev. Posts

Threaded View

  1. #15
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Valmonte View Post
    break out the lantern sheild and efreet weapons, no torch required.
    I think weapons that give off light because of logic is great (in a dungeon or not) - but in these dungeon torch required settings I seriously would either like to see torches / glowing stones / lanterns put on the belt to create a low visibility radius but not a PIA in your main/off hand (not everyone has an offhand). Make a few non-weapon glowing objects like perhaps the sun-maggot helm from Dark Souls. Or there is a single torch / lantern and it is stricly part of the design for the party to have one person become a light bearer - like heading out into the darkness monsters collect but in the light only a couple come into the rink at a time.

    Like Roxy said (similar to what he said.. :P ) could be some awesome dungeon mechanic. Just dont make it annoying. Also im not aganist darker nights in general (visibly darker) and more sinister, just saying dont force me to be blind unless I carry a torch in a weapon hand - because you cant do that if you are a MRD (or insert two hander here). Which would be very annoying.

    Quote Originally Posted by syntaxlies View Post
    Is it just me or are entire sections of comments missing?
    Lol just noticed that. Anyway dont bring it back into the thread :P - that stuff just clogs threads progression and kill it in its own way. Very annoying.
    (1)
    Last edited by Shougun; 12-01-2012 at 01:47 AM.