


SAM is all about brute force and damage dealing. NIN is like THF, but they buffed themselves (Utsusemi, Tonko) and debuffed (elemental with status downs) enemies.The issue is that classes are a base of jobs, fine if classes are separate entities, but jobs are limited by class. And this game is supposed to be about group battles. I really don't know how SAM or NIN could be added unless a new class was, and then they'd be similar. It's just totally not necessary. I just don't want to see jobs ruined for the sake of fitting the class.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote

