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  1. #1
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    13
    I totally agree with RicharButte on the guildleve gradients. It's so damn annoying. However, I do think the difficulty for roaming monsters is accurate, it is almost the same as FFXI. I do remember them saying that there are darker shades of red, the monster being more difficult the darker it is. This is sort of like FFXI. If you saw a monster that was Incredibly tough, whether it was 10 levels above you or 30 is irrelevant, it will still show as IT and therefore should not be engaged solo. So, it really depends on the level of the monster when it comes to difficulty.
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  2. #2
    Player
    RichardButte's Avatar
    Join Date
    Mar 2011
    Posts
    1,107
    Character
    Richard Butte
    World
    Hyperion
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Gimmecat View Post
    I totally agree with RicharButte on the guildleve gradients. It's so damn annoying. However, I do think the difficulty for roaming monsters is accurate, it is almost the same as FFXI. I do remember them saying that there are darker shades of red, the monster being more difficult the darker it is. This is sort of like FFXI. If you saw a monster that was Incredibly tough, whether it was 10 levels above you or 30 is irrelevant, it will still show as IT and therefore should not be engaged solo. So, it really depends on the level of the monster when it comes to difficulty.
    There are darker shades of red?

    Hmm, I never knew that. I wonder if my crap machine has anything to do with that...
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