Quote Originally Posted by Delsus View Post
That was because the PoL servers (where we got patches from) had a very low throughput, therefore they didn't have enough for everyone on broadband connections, and people were always getting kicked (I downloaded a patch overnight on an old phone's GPRS connection and didn't get kicked once)

All they need is servers with decent throughput and we will not have the problems, a lot of mmos, even web servers have enough throughput to support a lot of downloaders at once.
I think the problem wasn't simply server bandwidth, because many people could not connect or once connected they would get booted. If it was purely bandwidth the download speed would just crawl.

I think SE had a session capacity issue along with a bandwidth problem. What SE probably needs is multiple servers with load balancing - which i'm guessing they already had, just wasn't enough to support the masses downloading at the same time.

Compared to FFXI's updating, i'd take FFXIV P2P any day.