I have to disagree with a majority of people on this forum I support a free to play option. Its much more friendly to casual players. I payed for FFXIV mainly because I played FFXI since release and still have a subscription. However I let my FFXI lapse whenever possible, I only pay the $12.95 when I get a IM, call, email from a friend asking me if I want to do something on FFXI, ill be like ok then pay the $12.95 to get back on.
Being a long time FFXI player I know what SE does and it usually is a patch every 4 months but it really isn't very much content at all, story content is usually beaten in 1 day and your back to being bored. WotG had story patches every 6 months, they dragged out the conclusion of that game for 3 years. FFXI is at a dead stand still at the moment they aren't releasing anything new due to the fact they are working on the SoA expansion. Would it be more economic for me to have a free to play option yes it would. Let the people who are really obsessed about the game buy all the stuff from the cash shop so I can log in on a more casual once or twice a month basis.
I like the buy once then no monthly fee like Diablo or Guild Wars has. You don't feel obligated to play those games, log in whenever you feel like it. F2P games like SWTOR I would have never tried when it was P2P but I had some fun when it went F2P messing around with the character story kinda like playing Mass Effect or the previous old republic games only I didn't have to buy anything. The heavy restrictions didn't really bother me because I was not interested in buying that stuff.
FFXIV 1.0 to me wasn't worth the money for me. I gave it a shot found the community was so closed off to any one that wasn't in their LS that there just wasn't anything to do.
I have a pretty open mind I have nothing against F2P at all, if people want to buy relic weapons for $50 a pop instead of doing a long tedious quest more power to them, they are helping me play for free after all. I myself have a no cash shop rule in any mmo I play. I am not willing to spend any money on the cash shop, however I don't mind if others do and have better or unique looking gear that I don't have. If the F2P was like any other game for every 5 people who don't spend a dime on the cash shop there is that guy who is spending like $100 a month on cash shop items. Which in the end actually makes game company more money then the subscription model.
Game companies wouldn't do F2P if it wasn't profitable and in many cases yes it can be a lot more profitable for them then the subscription model.