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  1. #1
    Player
    Ryans's Avatar
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    Mar 2011
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    Ryans Tardis
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    Hyperion
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    Gladiator Lv 53
    Quote Originally Posted by Zenaku View Post
    All Primal would be free walking around the world of eorzea when you find yourself one you and your free company/Linkshell can enter the fight with said primal. Which mean you be teleport to the area we fight them in 1.0 but i'm guessing it be diff and the way we kill them would change and how they do there attacks. Which mean moogle primal would stay and be in the game so a lucky free company/linkshell can summon them in battle once a week or w/e the limit they set.

    so ya i'm sure he be in 2.0 just diff way to fight and he be fighting diff also i'm sure.
    There will be two types of primal fights in 2.0. Roaming primal encounters that gives you access to summon them and a regular primal fight (enter through a cave type of fight) for the weapon drops. As for you assuming moogle will stay because he is a primal, I've never thought of him as one. I'm not even sure he is considered a primal, they are the gods of the beast tribes and I don't think moogles are beastmen.
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  2. #2
    Player
    Conradus's Avatar
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    Conradus Leviathan
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    Hyperion
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    Thaumaturge Lv 50
    Quote Originally Posted by Ryans View Post
    There will be two types of primal fights in 2.0. Roaming primal encounters that gives you access to summon them and a regular primal fight (enter through a cave type of fight) for the weapon drops. As for you assuming moogle will stay because he is a primal, I've never thought of him as one. I'm not even sure he is considered a primal, they are the gods of the beast tribes and I don't think moogles are beastmen.
    The King Moogle fight has been described as a Primal in official SE materials (in the Ver 2.0 roadmap, for one, pg. 14, Milestones).
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  3. #3
    Player
    Zenaku's Avatar
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    Zenaku Yamada
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    Cactuar
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    Conjurer Lv 50
    Quote Originally Posted by Ryans View Post
    There will be two types of primal fights in 2.0. Roaming primal encounters that gives you access to summon them and a regular primal fight (enter through a cave type of fight) for the weapon drops. As for you assuming moogle will stay because he is a primal, I've never thought of him as one. I'm not even sure he is considered a primal, they are the gods of the beast tribes and I don't think moogles are beastmen.
    Moogle are beastmen and the king is the primal he was not really going to come out it was going to be titan but due to what happen in japan they ended up releasing the primal for the moogle.
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  4. #4
    Player
    Ryans's Avatar
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    Ryans Tardis
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    Hyperion
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    Gladiator Lv 53
    Quote Originally Posted by Zenaku View Post
    Moogle are beastmen and the king is the primal he was not really going to come out it was going to be titan but due to what happen in japan they ended up releasing the primal for the moogle.
    That was my point, its why I said he wasn't planned to begin with so I was wondering if he would return. 2.0 seems like the most convenient way of getting rid of something that wasn't supposed to be there in the first place.
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  5. #5
    Player
    NoloeTazier's Avatar
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    Nov 2011
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    Noloe Tazier
    World
    Balmung
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    Gladiator Lv 80
    Quote Originally Posted by Ryans View Post
    That was my point, its why I said he wasn't planned to begin with so I was wondering if he would return. 2.0 seems like the most convenient way of getting rid of something that wasn't supposed to be there in the first place.
    Except they were meant to be there, concept art for the Moogle weapons appeared before Garuda weapons. Course that doesn't mean they were designed in that order, but they did show us the Moogle weapons in the early concept art in the pdfs. Just with the timing of natural disasters we got Good King Moogle Mog instead of Titan, but at least now we know more about Primals in a lore point of view.
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    Check out my Lore posts:
    An Eorzean Timeline: http://forum.square-enix.com/ffxiv/threads/64377-An-Eorzean-Timeline-Reborn