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  1. #151
    Player
    Quesse's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,176
    Character
    Quesse Mithril
    World
    Sargatanas
    Main Class
    Miner Lv 70
    I love the new look, the fact that the areas are filled with 'stuff' instead of being empty.

    But the key is going to be - does that stuff represent content? The game can look and feel like the nicest game ever but unless its stuffed with compelling content.....

    Here's hoping.
    (0)

  2. #152
    Player
    InuraBera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania (1.0) / Ul'Dah (2.0)
    Posts
    160
    Character
    Inura Bera
    World
    Ragnarok
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by shane239 View Post
    Just let me play the alpha already :P
    Have to agree - I can't wait to hopefully try Alpha, everything I see makes waiting even more difficult.
    (0)

  3. #153
    Player
    Naraku_Diabolos's Avatar
    Join Date
    Jun 2012
    Location
    Gridania
    Posts
    1,253
    Character
    Hayley Westenra
    World
    Excalibur
    Main Class
    Ninja Lv 100
    The music and ambient sounds remind me of the nature CDs I own (Dan Gibson's Solitudes). The South Shroud's music reminds me of the "Garden in Provence" or "The English Country Garden" tracks. This game and the video is a DEFINITE plus for me!
    (0)

  4. #154
    Player
    Bittereye's Avatar
    Join Date
    Mar 2011
    Posts
    94
    Character
    Bittereye Azurial
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Tupster View Post
    Jump jump jump jump jump jump.

    Jumping seems to serve almost no purpose except to make me wonder why somebody is jumping. I was going to wait to complain until I saw how nervous players would be, but after seeing the Live Letter and now even this video where the PR rep can't keep from jumping, I must say that I really hate the jumping. It is really distracting. It looks bad (one should jump differently if one is running vs. standing still). It also seems like it will actually be unneeded to actually get anywhere.

    The jumping needs to be fixed.
    Those that didnt want jump at all are all saying "I told you so" with all the random bunny hopping; me included. Seeing that Live Letter where everyone was jumping just because was so annoying and this video where the Mithra, I mean Mi'Qote, jumped 5 times just before that bridge had me wondering what all the jumping was for.

    I now laugh to myself thinking they all have a serious case of ants in their pants
    (6)

  5. #155
    Player Andrien's Avatar
    Join Date
    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Bittereye View Post
    Those that didnt want jump at all are all saying "I told you so" with all the random bunny hopping; me included. Seeing that Live Letter where everyone was jumping just because was so annoying and this video where the Mithra, I mean Mi'Qote, jumped 5 times just before that bridge had me wondering what all the jumping was for.

    I now laugh to myself thinking they all have a serious case of ants in their pants
    I don't agree with your post, but its Miqo'te.
    (1)

  6. #156
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Hyrstmill (ハーストミル) looks so much better and like a real outpost now. I wonder how the defenses in the new hamlets will be.

    And I am really glad that the map isn't all instantly revealed anymore. Was one of the first complaints about maps lol.
    (0)

  7. #157
    Player
    ZakarnRosewood's Avatar
    Join Date
    Aug 2011
    Posts
    1,021
    Character
    Za'karn Riskbreaker
    World
    Zalera
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Bittereye View Post
    Those that didnt want jump at all are all saying "I told you so" with all the random bunny hopping; me included. Seeing that Live Letter where everyone was jumping just because was so annoying and this video where the Mithra, I mean Mi'Qote, jumped 5 times just before that bridge had me wondering what all the jumping was for.

    I now laugh to myself thinking they all have a serious case of ants in their pants
    It looked like Popcorn! I do like being able to jump for the fact i wont be getting stuck on a little rock or having to walk around a random chunk of fence in the middle of nowhere. the novelty will wear off after a while. its useful and there for those who want it.
    (1)

  8. #158
    Player
    OJtheLIONKing's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    245
    Character
    Ojay Lionking
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    New rule. Any thread that mentions jump gets immediately ignored. I think that might be a good way to stop embarassing ourselves in front of the rest of the MMO community that doesn't have this insane obsession that a small but extremely loud portion of FFXIV players do. Get over it already, jeez.

    As for the video, I love everything about it except the video's quality. I can't wait to see some other regions.
    (3)

  9. #159
    Player
    Tobalito's Avatar
    Join Date
    Jun 2012
    Posts
    131
    Character
    Demitra Omnis
    World
    Hyperion
    Main Class
    Lancer Lv 90
    Im kinda tired of seeing only the Shroud... i want to see a little bit of the rest of the world
    (3)

  10. #160
    Player
    Linkurrra's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    369
    Character
    Linkci Lunarpaw
    World
    Sargatanas
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by KamikazeMan View Post
    I absolutely love this! However, I do have some problems with it as well:

    The areas, while populated with NPCs, feel...dead. Empty. I'm not talking about the lack of players, but the lack of things going on with NPCs. They just stand there not doing anything. I wish they would have voice clips that loop, do some gestures......something. They can have merchants say something like "Come one come all! I have wares for sale!" every 5 minutes or so or that guild leve NPC say "Dare to take up the challenge, adventurer?". Throw in some kids running around playing tag, throwing rocks at each other, animals roaming around, rodents sneaking into houses, people arguing (with voices), etc. Those are just ideas.

    I also really can't stand these new animations. They feel so generic. The animations XIV has now make my character and all of the characters feel more life like. It's like they are putting so much detail into everything but the animations.

    I hate to complain because I get that SE has put a tremendous amount of work into re-launching XIV.
    I noticed this too, however I am leery to request such a feature! Ever play Everquest II? They had this and it got so annoying NPC's would jump, holler, and yell to get your attention everytime you traversed to another area! You leave come back to the same area and the same NPC would do the same thing over and over.

    Maybe it's just a matter of adjusting the timing, or using it sparingly in an area instead of having ALL NPC's do it. but when ppl mention stuff like this I cringe because that is all I can think about is how annoying it was to have all the NPC's yelling at you when you enter an area! lol

    Now an interesting dynamic would be have this tied to fame/reputation! As you do more for a faction or area the more attention you get from the NPC's and they ask for your help directly!
    (0)

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