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  1. #1
    Player
    KaMuiSouZou's Avatar
    Join Date
    Mar 2011
    Posts
    238
    Character
    Shaku Kamui
    World
    Excalibur
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by IndigoDarkwolf View Post
    Looks like Square is really going to flesh out those side areas. Video shows Central Shroud between Gridania and Bentbranch, a tour of Bentbranch, a waterfall north of Gilbert's Spire, a tour of Hyrstmill, and a tour of Spirithold/Warren Prison, south of Greentear/Greentear Selective Cutting Area.
    Here are the start times for each area:
    0:00 Walking from Gridania to Bentbranch
    1:37 Bentbranch
    2:50 Waterfall area north of Gilbert's Spire
    3:24 Hyrstmill
    4:30 Spirithold/Warren Prison

    Loving the music and how the camps are actually full camps and not just a tent!
    (8)
    Last edited by KaMuiSouZou; 11-22-2012 at 01:52 PM.

  2. #2
    Player
    IndigoDarkwolf's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    141
    Character
    Sepia Windsword
    World
    Hyperion
    Main Class
    Lancer Lv 60
    Quote Originally Posted by KaMuiSouZou View Post
    Here are the start times for each area:
    0:00 Walking from Gridania to Bentbranch
    1:37 Bentbranch
    2:50 Waterfall area north of Gilbert's Spire
    3:24 Hyrstmill
    4:30 Warrenhold Prison
    The Eorzean alphabet on the map calls it "Spirithold", the Japanese text labels it "Warren Prison".

    Edit: Obviously, none of the names are final, just thought it would be interesting for people who want to know.

  3. #3
    Player
    KaMuiSouZou's Avatar
    Join Date
    Mar 2011
    Posts
    238
    Character
    Shaku Kamui
    World
    Excalibur
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by IndigoDarkwolf View Post
    The Eorzean alphabet on the map calls it "Spirithold", the Japanese text labels it "Warren Prison".

    Edit: Obviously, none of the names are final, just thought it would be interesting for people who want to know.
    Ah, yes you're right. I'm not too good at kanji so I read the "warren" and assumed the rest was "-hold prison." I guess I ended up combining them in my head when I read your first post haha. Edited my post, thanks.
    (1)

  4. #4
    Player
    Esk's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    604
    Character
    Esk N'tania
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by KaMuiSouZou View Post
    Here are the start times for each area:
    0:00 Walking from Gridania to Bentbranch
    1:37 Bentbranch
    2:50 Waterfall area north of Gilbert's Spire
    3:24 Hyrstmill
    4:30 Spirithold/Warren Prison

    Loving the music and how the camps are actually full camps and not just a tent!
    100% with you on this, the zones were fine before imo, but these are looking amazing, though i still think the world is a little static..
    Personally i would love to see things like:

    Passive mobs moving away from you
    curious mobs back, but with a lesser follow then they had before

    NPC's Channing from day/night,
    NPC's walking off so they are not their every day all day unless they need to be.
    NPC's movign around town's camps (just for show to make them feel more alive)
    Changing of the city/camp guards (maybe groups walk to a camp, swap and the old npcs walk back)

    It's the kinda fluff that won't make or break the game, but it would give FFXIV something over other mmo's atm, yes its not something you pay attention to, but it could really ad to the Emerson level and make it stand out..
    (1)

  5. #5
    Quote Originally Posted by Esk View Post
    100% with you on this, the zones were fine before imo, but these are looking amazing, though i still think the world is a little static..
    Personally i would love to see things like:

    Passive mobs moving away from you
    curious mobs back, but with a lesser follow then they had before

    NPC's Channing from day/night,
    NPC's walking off so they are not their every day all day unless they need to be.
    NPC's movign around town's camps (just for show to make them feel more alive)
    Changing of the city/camp guards (maybe groups walk to a camp, swap and the old npcs walk back)

    It's the kinda fluff that won't make or break the game, but it would give FFXIV something over other mmo's atm, yes its not something you pay attention to, but it could really ad to the Emerson level and make it stand out..
    You do realize making XIV stand in in the whole purpose of ARR, right? Making it stand out is going to take a lot more than mobile NPCs.
    (0)

  6. #6
    Player
    Esk's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    604
    Character
    Esk N'tania
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Elexia View Post
    You do realize making XIV stand in in the whole purpose of ARR, right? Making it stand out is going to take a lot more than mobile NPCs.
    lol well Derp...

    clearly, its just something i feel would add to it standing out in that one specific area.
    (1)