

Which is what they've already confirmed will be the case for dungeons, which all will be instances. No more world exploration, going into a cave and seeing how far in you can get or what's in there.. seeing other groups in there xp'ing, or exploring the place themselves, etc. No more finding hidden places and areas to explore just because it's there and you can. No remote areas, nooks and crannies that exist purely to give the world a sense of place, history, flavor and variety. Nope... everything will bedesigned specifically for some form of dungeon run or quest line. It'll be split up into instances and everyone will get their own private slice of Eorzea.
Lame. Never would have believed they'd go that route.
For me, personally, that was 1 huge red X on ARR.
Having, as Yoshi-P put it, "strong guidance in all zones so players know where to go and what to do" is a second X. But that's fodder for another thread.
So... Just waiting to see what the third will be. Cross-server grouping is almost an "X" for me.
Yoshi-P seems bound and determined to turn the "world" of Eorzea into mere "background scenery for a game".
Last edited by Preypacer; 11-22-2012 at 10:46 PM.
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