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  1. #41
    Player
    Hanemakikaze's Avatar
    Join Date
    Mar 2011
    Posts
    405
    Character
    Hanemakikaze Shadowmourne
    World
    Faerie
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Naraku_Diabolos View Post
    http://kotaku.com/5961994/what-skyri...0-mods-at-once

    Honestly, I think that when and if the development team gets around to a DirectX 11 (11.1) patch in the future, ARR will possibly look just as good. I believe so, but jeebus, look at the grass on that Skyrim with 100 mods. Could ARR look like that in the future? O_O
    You have shown me the light, that grass is so awesome that it has given me a totally new perspective on life. Perhaps other grasses will now have something to strive for.

    (1)

  2. #42
    Player
    indira's Avatar
    Join Date
    Mar 2011
    Posts
    2,376
    Character
    Erika Indira
    World
    Sargatanas
    Main Class
    Pugilist Lv 75
    well skyrim will still play the same with or without the grass.
    (0)

  3. #43
    Player
    Forgo's Avatar
    Join Date
    Oct 2012
    Location
    In a place time forgot
    Posts
    1,008
    Character
    Forgo Tego
    World
    Excalibur
    Main Class
    Marauder Lv 50
    Grass is grass right? O.o I hope so or we been walking on some form of....plant being that likes to be walked on? O.o
    Btw water effects now a days make some games look great while shity water effects like still water make other well you know >.>
    (0)
    "I care nothing about who dominates the land, For me and my brethren will forever rule the skies." Forgo the Forgotten Dragoon
    Credit goes to Denmo and Nique from Masamune for this art :3

  4. #44
    Player
    VitoScaletta's Avatar
    Join Date
    Mar 2011
    Posts
    251
    Character
    Zilo Zilla
    World
    Cactuar
    Main Class
    Armorer Lv 50
    Skyrim grass: so good you can smoke it.
    (0)

  5. #45
    Player
    tymora's Avatar
    Join Date
    Mar 2011
    Posts
    1,724
    Character
    Tymora Estrellauta
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Geforce 690 with quad SLI only...can I even fit all those cards in?
    (0)

  6. #46
    Player
    Nuinn's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Nuinn Nomi
    World
    Excalibur
    Main Class
    Bard Lv 64
    It looks so good I want to roll in it.

    On the other hand, meh grass. . . . . I enjoyed my FF even when the grass was just pixel art, as in pre-FFVII
    (0)
    Proud member of the Abyss FC — Excalibur

    If you need a place to chat about all sorts of ridiculous, dorky and nonsensical topics, feel free to join the Absolutely Fabulous LS
    Send a /tell and bring your happy pills~!

  7. #47
    Player
    Zantetsuken's Avatar
    Join Date
    Mar 2011
    Posts
    1,979
    Character
    Siorai Aduaidh
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Even if FFXIV was designed to run on a system like that (and every FFXIV player had one as well) it wouldn't look that good due to the fact that it's an MMO and they have to be able to display 300+ characters at once on screen.


    Now FFXV on the other hand.....
    (0)

  8. #48
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Zantetsuken View Post
    Even if FFXIV was designed to run on a system like that (and every FFXIV player had one as well) it wouldn't look that good due to the fact that it's an MMO and they have to be able to display 300+ characters at once on screen.


    Now FFXV on the other hand.....
    I don't think you have to display 300+ I hardly see more then 20 in FFXIV 1.0. Maybe 50 in FFXI.


    I really dont care seeing the true cluster fcuk lol, it does happen to be representative of the real servers but seeing characters body parts cross into other body parts in a sea of who knows how many legs to arms to taru heads in crotches I dont mind limited numbers lol.

    Besides people set really high graphic settings but do things like turn off shadows - its not uncommon to bolster one side and lower another. Obviously there has to be a minimum display number of say a raid party size but otherwise w.e Id turn down my character count to blast smokeable grass and life like mithra skin.. :P lol
    (0)

  9. #49
    Player
    Zantetsuken's Avatar
    Join Date
    Mar 2011
    Posts
    1,979
    Character
    Siorai Aduaidh
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Shougun View Post
    I don't think you have to display 300+ I hardly see more then 20 in FFXIV 1.0. Maybe 50 in FFXI.
    Mobs are part of that number as well.

    The ARR team wants to display 300+ players/mobs (IIRC). From the gameplay in the live letter, is looks as though they are moving towards that goal pretty nicely.

    But that's the nature of MMO games, they exchange some landscape detail for a higher volume of player and mob models.
    (0)
    Last edited by Zantetsuken; 11-21-2012 at 05:45 AM.

  10. #50
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Zantetsuken View Post
    I know the ARR team wants to display 300+ players/mobs (IIRC). From the gameplay in the live letter, is looks as though they are moving towards that goal pretty nicely.

    But that's the nature of MMO games, they exchange some landscape detail for a higher volume of player and mob models.
    So long as they didnt recycle bin the hd textures (which almost every company has sitting around lol) give them to me as a optional download piece (usually the file size is pretty big.. waste giving to everyone when only half can use it). I'm going to set number of players visual to like 30 and then everything else to max and roll in pixels.
    (0)

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