I'm so glad they're changing Hamlet...
I mean, let's face it, that system was complete and utter garbage.
I'm so glad they're changing Hamlet...
I mean, let's face it, that system was complete and utter garbage.
According to the usual end-game crew:
You just sucked at it if you thought it was bad. You should have mastered the content and enjoyed every last second you had to do it.
Glad SE agrees with the actual playerbase they care about.
My previous LS originally had some trouble with Hamlet (as with most players)... But, little by little, we worked it out. It didn't take too long.
I suppose Hamlet was fun in some ways at first, but it was the repetition part that got to everyone.
I know quite a few people that think Hamlet is well-designed content as well. They argue that it's good because it involves classes that span across DoM, DoW, and DoH. I guess this is true... But it became stale very, very fast.
I personally welcome the new system with open arms, even if it the drop rate for Seals has to be low.
The Campaign system in XI was designed far better than Hamlet in v1.0, so the developers should take a page out of that book and build Hamlet to function similarly.
I think they're also gaining a lot from experiencing the systems that other MMOs use, so I'm excited to see how a lot of the existing content will come out in ARR.
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