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  1. #1
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    Join Date
    Oct 2011
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    MMO doing well is WoW,GW2 or at least most well known?!! Im sure i heard somewhere Yoshi dev team have had their hand on one of these 2 mmo's i mentions. i think WoW have the best stats for subs and they are well over 5mils sub for over 6+ years. if that is true they must have master the MMO's players need. what are they really? what are they good at that none others are yet close to these numbers and number dont lie
    (0)

  2. #2
    Player
    ShinigamiKayla's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    615
    Character
    Aitheria Crimson
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by namasy View Post
    MMO doing well is WoW,GW2 or at least most well known?!! Im sure i heard somewhere Yoshi dev team have had their hand on one of these 2 mmo's i mentions. i think WoW have the best stats for subs and they are well over 5mils sub for over 6+ years. if that is true they must have master the MMO's players need. what are they really? what are they good at that none others are yet close to these numbers and number dont lie
    GW2 sold well but the game blows >.>... PVP is boring... hated running for 10 minutes for 12 seconds of combat... dungeon system is horrible... without trinity your basically just throwing bodies at a mob until it dies... yay repair bills the leveling system is way to fast and is only event base which is spammed way to much the same event over and over and over for 5 levels... god... I got level 80 and then yay for its end game... /wrists.... FFXIVs endgame even how non existence it was was better then GW2 endgame... and don't get me started on GW2 horrible story... -rage-
    (8)

    "Thy life is a river to bear rapture and sorrow
    To listen to suffer to entrust until tomorrow
    In one fleeting moment, from the land doth life flow
    Yet in one fleeting moment for the new leaf doth grow"

  3. #3
    Player
    Seirra_Lanzce's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,938
    Character
    Kuro L'anzce
    World
    Masamune
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by ShinigamiKayla View Post
    GW2 sold well but the game blows >.>... PVP is boring... hated running for 10 minutes for 12 seconds of combat... dungeon system is horrible... without trinity your basically just throwing bodies at a mob until it dies... yay repair bills the leveling system is way to fast and is only event base which is spammed way to much the same event over and over and over for 5 levels... god... I got level 80 and then yay for its end game... /wrists.... FFXIVs endgame even how non existence it was was better then GW2 endgame... and don't get me started on GW2 horrible story... -rage-

    Here you have an example of a GW2 gamer mind set, on another part of the world, there exist majority peoples who still playing GW2 and love them. touche'

    Sea of Sorrow here~ we're ragging to the top of WvWvW
    (0)

  4. #4
    Player
    casker's Avatar
    Join Date
    Apr 2011
    Posts
    406
    Character
    Ast Rid
    World
    Diabolos
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Seirra_Lanzce View Post
    Here you have an example of a GW2 gamer mind set, on another part of the world, there exist majority peoples who still playing GW2 and love them. touche'

    Sea of Sorrow here~ we're ragging to the top of WvWvW
    Gonna have to agree with the other guy.

    GW2 dungeons are pretty awful. It's like I'm playing something some random dude whipped up on a private server. Stand back and shoot is pretty much the best strategy for all classes because they designed melee horribly. Bosses have way too much hp. If you die, run back and shoot more. Stare at the ground and dodge the 158095805 chalk outline circles that appear under you. Do this for 10-15 minutes till the boss dies, more if your groups DPS sucks.

    Story, script, and voice acting made me lose faith in humanity. Not even kidding whenever someone says the story in GW2 was good I die a little inside. Absolutely atrocious, tryhard yet abysmally cheap at the same time. Personal story was crap I could tell even from character creation, and it made me hate my character within a few levels so I stopped doing it.

    This is coming from someone who really liked GW1. GW2 is clearly trying to be wow, with some token overhyped features, despite all of their manifestos where they try to tell people otherwise. It's pretty clear to me why this game has no subscription fee.

    As for how many people are still playing...my server WvW is dying and hardly anybody runs dungeons anymore because they are so terribad.
    (3)

  5. #5
    Player
    Vilhem's Avatar
    Join Date
    Nov 2012
    Location
    Gridania
    Posts
    1,919
    Character
    Vilhem Dijkstra
    World
    Balmung
    Main Class
    Machinist Lv 90
    Quote Originally Posted by namasy View Post
    MMO doing well is WoW,GW2 or at least most well known?!! Im sure i heard somewhere Yoshi dev team have had their hand on one of these 2 mmo's i mentions. i think WoW have the best stats for subs and they are well over 5mils sub for over 6+ years. if that is true they must have master the MMO's players need. what are they really? what are they good at that none others are yet close to these numbers and number dont lie
    WoW has accessibility, for one. You don't need mommy and daddy's credit card for a sub. It also isn't afraid to blow up old zones and gear frequently becomes dated for better stuff.

    Most of WoW's success had to do with its innovative style when it launched. They made an easier, more accessible MMO. Before that, the standard was on the lines of XI -- grind grind grind and more grind.

    Launch time is very important in the life of an MMO, and so is content. If there is nothing to sustain the grinders, the subs will fall pretty steeply.

    XI has changed over the years, but unfortunately, it took them YEARS to do what WoW implemented from the start: not being afraid to make old gear dated and make things less of a grind. Because they waited so long, when the 75 cap was lifted and a lot of gear became dated, it had a negative effect on the player-base that wasn't used to such a drastic change.

    Not advocating WoW here by any means, infact I hate that game with a passion, but I cannot ignore its long-standing success even in today's market.

    That being said, this is why the re-launch for XIV is so important, and why Yoshi-p and the devs want to make as best of a release as possible: most MMO's that fail after launch don't get a second chance. It's just not cost-effective for the smaller companies to do so. And with the MMO market being saturated, for every one that does fail, like 10 more will pop up Lol. So props to SE for not letting XIV die ;_;
    (8)
    Meow