I know exactly what they mean, and I know that the variables are so wide that those numbers by themselves are meaningless.
Fact is that the Wii U runs the same games that run on the PS3 and the 360, just as well and in some cases in a visibly better way. That's really all that matters, no matter how many numbers the self-elected know-it-all on neogaf crunch.
Fanboy dribble about what console is more powerful is completely irrelevant to this discussion.
Posting teardowns of what some people want to know whats inside the machine is very important in this discussion.. If you don't want to know whats in the gut of the system then thats your own problem. Don't even try labeling anyone a fanboy when the only thing I'm posting is irrefutable facts about the system..
It is obvious you don't understand. Slow ram can effect the power of the whole system, but it wont kill the system's performance. Why nintendo quadruple the ram amount when they halve the speed? How will this effect games when it has to load textures. especially FFXIV
discuss..
edit: One thing you might agree with me with. Nintendo usually build hardware by estimating what they need, for their own titles. I doubt they think much about anything else.
I need to explain better.
The main RAM is slow, it's confirmed by the chip specs that runs at 12.8GB/s. That's a really bad bottleneck because with this slow main RAM it's impossible to render 1080p or even uses complex filters/textures in 720p.
So Wii U is weak? No, Nintendo bypass this issue using a lot of eDRAM. The eDRAM could run at high speeds over 100GB/s or more. the eDRAM will have to do miracles.
What this means for developers? Games needs to load assets with the eDRAM to avoid the low speed of the main RAM. Developers needs to change their games to do that. Otherwise lazy game ports will have issues. But new games can be made using the power of Wii U (eDRAM) to run better than the PS360 versions.
First-party exclusive games will use all the Wii U power but don't expect third-party ports to have 1080p graphics, it will run worst in Wii U by sacrificing details on screen and less AA.
To port FFXIV ARR, Square Enix will have to work around with the eDRAM to make a port for the WiiU.
That's my opinion about the slow main RAM.
Last edited by Andrien; 11-19-2012 at 08:08 PM.
LOL. Is there still someone that thinks he posts "irrefutable facts" about technical specs of consoles nowadays? Must be from neogaf all right.
We still don't have "irrefutable facts" about the xbox 360 and the PS3. I find it enormously funny that someone would think he has "irrefutable facts" abbout a console that has been released two days ago and, only in a single region.
The console is obviously able to present games with a more than sufficient power to play Final Fantasy XIV: ARR. That's all there's to it, and that's all that pertains this discussion.
Crunching numbers on a single aspect of its technical specs does nothing in describing what the console can do overally. It's a massive oversimplification, and simply goes besides the point of this thread.
Third party ports already run equally or better than on the original platform. That's all we need to know.First-party exclusive games will use all the Wii U power but don't expect third-party ports to have 1080p graphics, it will run worst in Wii U by sacrificing details on screen and less AA.
Err, while people certainly aren't privy to all the technical specs of the various consoles, some (like memory chips) are easily identifiable with a simple tear-down, as they use off-the-shelf components.
http://www.anandtech.com/show/6465/n...wii-u-teardown
*coughmasseffect3cough*
TBH, after reading reviews and comparisons of the various titles, it seems to me a more accurate description would be that third party ports runs equally or better, or worse than on the original platform. Which frankly is to be expected, as the qualities of ports always varies depending on developer effort.
Mm, people that don't understand hardware spouting off as if they do. Only a couple people here seem to know what they're talking about.
Identifying single components gives you very little or no indication on how they'll work together, especially considering that software architecture plays an enormous part in that result.
Not even developers that work on that hardware can tell you with a reasonable amount of safety which console is more powerful than which (in fact different developers give WAY different answers).
The fact that it can work equally or better is all we need to the purpose of this thread.*coughmasseffect3cough*
TBH, after reading reviews and comparisons of the various titles, it seems to me a more accurate description would be that third party ports runs equally or better, or worse than on the original platform. Which frankly is to be expected, as the qualities of ports always varies depending on developer effort.
Last edited by Abriael; 11-20-2012 at 02:21 AM.
Time for everyone's favorite game show: FACT, FICTION, or OPINION!
1) Nintendo's only just as strong as the 360/PS3. It's running old hardware.
FICTION - It's been proven that WiiU's launch graphics are as powerful as a 360/PS3 at their high points! And since it's supposed to be common knowledge by now that launch games don't use the resources of the system fully, this ultimately means (and from statement from developers such as Epic and Crytek) that the WiiU will be more powerful than a 360/PS3 in the end.
2) Nintendo's games are childish and only appeal to casuals.
OPINION - Everyone is entitled to their opinions on a console's games, but it's ignorant to state this as fact because games that one person may say "sucks," another person may love. For example, I vastly prefer Battlefield 3 to Call of Duty: Modern Warfare 3. I think MW3 isn't as good of a game. That's an opinion. Not a fact. "Mario is for babies" is an opinion. Not a fact.
3) The next playstation and xbox will be more powerful than the WiiU
FACT - While it remains to be seen just how big the difference is, it's safe to assume the tech that Sony and Microsoft is going to put into their newest systems is going to try and beat the WiiU. However, what you need to understand is that upgrading equipment and boosting graphical power is going to significantly raise development costs, therefore companies will be struggling to make a profit to develop their games unless they raise the price for games. Would you pay $80 per game? $800 per system? This is a very possible future if the "graphics boost" everyone expects out of 720/PS4 becomes a reality. So it is entirely possible the next gen consoles will be stronger... but at what cost? We already lost several developers to bankruptcy THIS generation after all.
Source: http://www.gamesindustry.biz/article...osts-to-double
4) Nintendo lost this generation because it had no games!
FICTION - Nintendo is a business. Businesses are in it for the money. Even if you don't like the games on the Wii, it still sold the most units and Nintendo did in fact make the most money on it's brand. Doesn't matter if your Wii is collecting dust right now or not. You still bought one. That's money for Nintendo.
5) This is Nintendo's last console. They'll die after this.
OPINION - While it's impossible to predict the future, this is still an opinion. But if the past is any indication, Nintendo is likely going to stick around.
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