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  1. #1
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    I haven't seen anyone try to define the bad animations as a bug, there are people that go OTT, but those people are generally ignored (Rokien etc)

    Feedback doesn't have to be about game-breaking issues. Feedback covers a wide scope of issues (subjective or not) that can be discussed or pointed out. There's no need to make arbitrary definitions on what is and isn't feedback.

    Even bad feedback (This game is shit because the animations are bad) is still feedback, even though it doesn't accomplish much.

    Give me an example of someone who has presented the lack of animations as a bug (and isn't trying to defend SE with the post IE: Well it's just bad because it's bugged right now)
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    Last edited by Ingolf; 11-19-2012 at 07:41 AM. Reason: adding clarification

  2. #2
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    Quote Originally Posted by Ingolf View Post
    I haven't seen anyone try to define the bad animations as a bug.
    I'm awaiting the responce that tells people they shouldn't give feedback because we aren't in Alpha yet. It's a shame a few people are very vocal about telling people to stop telling the developers what we think of the game, just because they are in alpha doesn't mean they aren't listening to us about non-alpha related issues.

    The animations are a big deal to some people, so please for the love of god stop telling people what they should / shouldn't talk about.
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  3. #3
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    Quote Originally Posted by Jynx View Post
    I'm awaiting the responce that tells people they shouldn't give feedback because we aren't in Alpha yet. It's a shame a few people are very vocal about telling people to stop telling the developers what we think of the game, just because they are in alpha doesn't mean they aren't listening to us about non-alpha related issues.

    The animations are a big deal to some people, so please for the love of god stop telling people what they should / shouldn't talk about.
    Seriously dude what part of "animations not been alpha feedback" you didn't understand? despite the fact SE already confirmed why the animations are going to be that way it is justified and if there is a sacrifice in animations if any at the end will be for a much greater good. SE doesn't want some people to play this game.. they want hundred of thousands ...and for that to happen 1.0 animations can't stay ..not all of them maybe when they upgrade to DirectX 11
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  4. #4
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    Quote Originally Posted by Warlock View Post
    Seriously dude what part of "animations not been alpha feedback" you didn't understand? despite the fact SE already confirmed why the animations are going to be that way it is justified and if there is a sacrifice in animations if any at the end will be for a much greater good. SE doesn't want some people to play this game.. they want hundred of thousands ...and for that to happen 1.0 animations can't stay ..not all of them maybe when they upgrade to DirectX 11
    what we've seen so far for animations is a joke to the industry & to the community as is the reason behind it. Animations are not taxing on any modern CPU at all, making tits bounce is more strainfull on a CPU than any coded animation will ever be. if animations have not improved by beta shit will hit the.
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  5. #5
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    Quote Originally Posted by Valmonte View Post
    what we've seen so far for animations is a joke to the industry & to the community as is the reason behind it. Animations are not taxing on any modern CPU at all, making tits bounce is more strainfull on a CPU than any coded animation will ever be. if animations have not improved by beta shit will hit the.
    Proof of this? i only have seen a very few bunch that won't shut up about it i doubt that = our entire community and about industry what industry? the one with cartoony games? or the good looking grind fest ones?
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  6. #6
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    Quote Originally Posted by Warlock View Post
    Proof of this? i only have seen a very few bunch that won't shut up about it i doubt that = our entire community and about industry what industry? the one with cartoony games? or the good looking grind fest ones?
    Well mostly because bouncing boobs are usually based on a constrained dynamic system and regular animations are constructed and blendable. Why we can't blend these animations when most other modern game including GW2 can handle it I have no idea. Maybe they just haven't added it in yet.
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  7. #7
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    Quote Originally Posted by Gramul View Post
    Maybe they just haven't added it in yet.
    i hope so, there really is no excuse...and the one SE decided to go with is pathetic at best.
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  8. #8
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    Quote Originally Posted by Warlock View Post
    SE doesn't want some people to play this game.
    Painting with broad strokes I see...

    I hate to tell you but I don't think you understand the animations have nothing to do with the version of DirectX they are using for the game. "some" people could be hundreds of thousands, you nor I can speak for the entire community or prospective buyers. We speak for ourselves and no one else.

    SE has not "Justified" the removal of animations and has givin us no reason as to why they seem unable to do something the most standard MMOs of the new age have implemented. You can't base your assumption of what hundreds of thousands of people will play on a MMO model that's almost as old as FFXI itself (WoW and it's lackluster animation). The bar has been raised and it is just another bullet point cleared off the list of ways FFXIV 2.0 will compete with modern day games.

    But really, let's run onto the start of your post where you seem to be telling me what I am saying, when it's even incorrect.

    Quote Originally Posted by Warlock View Post
    animations not been alpha feedback
    I am not saying anything about the alpha itself, but I have seen it and based on what the developers have told us even prior to alpha (Alpha build, but not during active Alpha with actual players) when we were allowed to talk about it without people jumping down our throats shoving words in our mouths... that animations were being removed for "Gameplay purposes" with nothing to back it up and we were left in the dust.

    What gameplay purposes? How can other games allow full movement animations and have no skill-lock or loss of proper character control and still have full fluid animations? Perhaps if they gave us a real reason it would stem the tide of "Some" people saying....Really?



    So please, just one more time tell me what people are doing wrong by expressing their concerns about the game, based on a perfectly rational question.

    Why are animations being removed?

    We allready know they are being removed...but why? What is the real purpose behind it, we have evidence to back that it's not impossible or even improbable to keep in the game. But this is a question that is up to SE wether they answer or adress. I do have to ask though, why do YOU care so much about what people find important?
    • Do you feel your opinion is superior and you know what's better for the game than others?
    • Are you anoyed that we are voicing our opinion when we have been expressly asked by the developers to do just that?
    • Does it make you angry to see that people use this forum to discuss what they feel is best for the game on a personal?
    • Do you not believe people should express their opinion of the game based on the information we are givin?
    • Should we all just be silent until we are playing the Alpha/Beta, and what proof can you present that our opinion are any more/less valid just because we are able to interact with the game instead of make casual observation?
    Humans are curious by nature and seek answers, especially when we are presented with a problem we feel needs to be solved. Even more so when the people presenting us the problem, the very same who have been tasked to solve the issue ask for our opinions on everything.

    Yoshida, nor the reps have ever come to the forums and told us to stop speaking our minds on the subject. They have been extremly supportive of our efforts to express our opinions and often respond to our inqiries (Wether they really answer them or not they at least do interact with us) the developement team has made great strides in interactive with the community from their previous endeavor (XI) when they left us scratching our heads in the dark often on purpose.

    While it's great they have gotten better they can't fall back into utter silence when it's convient, as seen by the community when you start to speak to them they start to care even more meaning that established interaction is even more important than ever. That's just my opinion as a person who is often in the same situation allbeit on a smaller scale with single clients and not a national userbase.

    But really this is all advise that I a single man, perhaps I don't know best, perhaps I have the worst ideas for the game, perhaps my suggestions would be self-defeating in the long run. But that is all up to SE to filter, it's not up to you to police the forums and tell me, and everyone else what we should be talking about in regards to what we feel is important.

    I have every right to watch the released (And unreleased if I was daring enough to seek it) footage of the Alpha and base my opinions on that until SE gives me evidence on the contrary. Every single person on this forum has that exact right until SE themselves tell us otherwise (It is their forum afterwards). It is your right to tell us that you think the criticism is unfounded, but it is NOT your right to tell us wether we should give it or not.

    ...well that was a bit long winded.

    *waits for the TLDR*
    (7)
    Last edited by Jynx; 11-19-2012 at 12:08 PM. Reason: formating