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  1. #1
    Player
    Skies's Avatar
    Join Date
    Nov 2011
    Location
    Ul'Dah
    Posts
    1,723
    Character
    Y'ahte Tia
    World
    Zalera
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Soukyuu View Post
    I'm testing GW2 atm (free trial) and I have to say the towns are pretty lively there. Having something like this in ARR would be nice, even if it's just set patterns, it's still better than having mutes. NPC talking can also be used to tell more about the different races, kinda like the charr teaching history about their war with humans to their cubs.
    I don't know, the towns DON'T seem lively at all for me, though that might be more related to the fact that the design of the Black Citadel is awful in making it seem like it is a city and less a wide open field with people here and there, maybe. Gridania seemed more lively than this.
    (0)

  2. #2
    Player
    Soukyuu's Avatar
    Join Date
    Mar 2011
    Posts
    2,086
    Character
    Crim Soukyuu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Skies View Post
    I don't know, the towns DON'T seem lively at all for me, though that might be more related to the fact that the design of the Black Citadel is awful in making it seem like it is a city and less a wide open field with people here and there, maybe. Gridania seemed more lively than this.
    Divinity's Reach or Lion's Arc is what I was talking about. Most of the atmosphere comes from the sound, followed by NPCs running around (kids chasing each other) or chatting. Those kind of things.

    The Black Citadel is... full of sweaty packmates, "BOOM", "KLANG" and "Help, my tail is on fire!" :P
    (2)

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