I never expected them to, but I do find it irritating that they basically hyped up 2.0 for over an entire year and marketed staying on for 1.0 as being able to do "once in a lifetime events" that amounted to 10 seconds cinemas and a horrible ending event (trailer notwithstanding, that was uploaded on youtube for free viewing). Fighting primals doesn't count, getting relics doesn't count, jobs, AF...everything introduced in the 1.0 timeframe outside of one boss fight is content you can do or acquire in ARR, and it will probably be a lot more fun to do than it was with 1.0's mechanics.

They've changed their roadmap twice, features expected at launch go silent, now they can't even make time for a mechanic as simple and essential as a calendar (which all major MMOs have). The signs speak for themselves, and there isn't really a Tanaka to scapegoat this time.

I'm withholding my final judgment until I get my hands on the launch build, but it'd be foolish to ignore these things.