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  1. #1
    Player
    indira's Avatar
    Join Date
    Mar 2011
    Posts
    2,376
    Character
    Erika Indira
    World
    Sargatanas
    Main Class
    Pugilist Lv 75
    OP i know what you mean.

    i hate when i have my best equip job monk kicked to the curb then have to switch to something i hate and didnt bother equiping because i hate it like blm. because people refuse to try another way.

    well im hoping the content finder works like wow's raid finder that way they select you in a role not a job.
    everything about "do it this way only" is an excuse for people who cant think and need to be systematic. i been in plenty of good partys where they told everyone just pick whatever you want after the healer & tank was decided. in the end if everyones not on the same page you gonna fail regardless.

    SE need to make a way where you define your character as that "job" is what i'am.
    (9)

  2. #2
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by indira View Post
    OP i know what you mean.

    i hate when i have my best equip job monk kicked to the curb then have to switch to something i hate and didnt bother equiping because i hate it like blm. because people refuse to try another way.

    well im hoping the content finder works like wow's raid finder that way they select you in a role not a job.
    everything about "do it this way only" is an excuse for people who cant think and need to be systematic. i been in plenty of good partys where they told everyone just pick whatever you want after the healer & tank was decided. in the end if everyones not on the same page you gonna fail regardless.

    SE need to make a way where you define your character as that "job" is what i'am.
    I don't usually agree with you, but I am behind you 100% in this. The real hard part will be designing content in a way that people can stick to the jobs they like without being penalized. Hence why I've been wanting jobs to be put in rosters over the approach taken in FFXI. This will mean things may overlap between jobs, but it does level the playing field.

    I just wish something along those lines had been asked at the last letter from the producer. That would have been the perfect chance to get a feel of how class dynamics will play out in 2.0.
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)