Page 7 of 21 FirstFirst ... 5 6 7 8 9 17 ... LastLast
Results 61 to 70 of 207
  1. #61
    Quote Originally Posted by leopunkboi View Post
    something that is bothering me is the fact that only a party of 8 can behest at a location now generally about 20 people show up for a behest and some don't make it in this presents a problem you will have parties of 8 constantly camping behests
    It seems to only be a problem in Ul`Dah areas, not so much others and especially not Gridania camps.
    (0)

  2. #62
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by leopunkboi View Post
    something that is bothering me is the fact that only a party of 8 can behest at a location now generally about 20 people show up for a behest and some don't make it in this presents a problem you will have parties of 8 constantly camping behests
    And at the same time there are many camps left completely empty come behest time. Hopefully this will encourage people to spread out more.
    (1)

  3. #63
    Player

    Join Date
    Apr 2011
    Posts
    15
    Quote Originally Posted by Elexia View Post
    It seems to only be a problem in Ul`Dah areas, not so much others and especially not Gridania camps.
    guess its time to port
    (0)

  4. #64
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    252
    Quote Originally Posted by SilvertearRen View Post
    What are you, stupid?

    "Rendering" suggests pre-rendered CGI. You mean ANIMATING the cutscenes - all cutscenes in FFXIV are in-engine, and therefore rendered in REAL TIME. The only thing cutscenes need are animators. I suggest you study 3D graphics animation, and basic game design, before you even try to say anything as pretentious as this.

    Seriously. If there's one thing that I dislike in most MMOs, it's people with high post counts that don't actually know what the hell they're talking about.
    Wow... someone needs a cup of chill the F*** out lol...
    (3)

  5. #65
    Player
    SirEdeonX's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    701
    Character
    Edeon Vails
    World
    Shiva
    Main Class
    Archer Lv 60
    Quote Originally Posted by Cendres View Post
    [dev1004] Upon meeting the objectives of a main scenario or class quest, an exclamation point (!) icon will appear over the NPC offering the quest. An exclamation point icon will also appear over the heads of NPCs with whom a player must speak to advance a quest.

    WHY? I was glad the exclamation points where on the map/mini map only, why over the heads? If you want to make it easier why not just have them all visible on the city map??? :S
    Humm.. the exclamation mark has been over the heads already. But as soon as you accepted the quest, it disappeared. What they say here is that once you meet the objectives of the quest, the ! will appear again to let you know that you need to talk to the NPC to finish it.
    (0)

  6. #66
    Player

    Join Date
    Apr 2011
    Posts
    12
    if there are people in charge that are that rude maybe this game should die sad to say, i loved it but hard to say if it keeps going the way it is good thing isn't the only mmo out there
    (1)

  7. #67
    Player

    Join Date
    Mar 2011
    Posts
    17
    No chocobos, nor adjustments of point allotment effectiveness, nor new storyline, nor something that remotely resembles an endgame, nor r50 equip. We get stones near Maisenta removed (yay, they removed crappy stones in a ghost city!) and shiny-new r30 equipment tho...
    (1)

  8. #68
    Player
    Icarus's Avatar
    Join Date
    Apr 2011
    Posts
    29
    Character
    Icarus Calcifen
    World
    Excalibur
    Main Class
    Lancer Lv 27
    Quote Originally Posted by Kilta_Firelotus View Post
    actually I know more then you think about the field of cgi. there is alot more to it. It takes 2 years to make a 90 min movie.... you have to story board it, build models, re render models to get the movements in place, then you have to remake the models with higher textures. Then actually program all that into the game. That precess takes more then 2 mnths tyvm.
    Sounds about right for a full length movie or even an old-school PS1 cutscene. Except those techniques have been improved with modern graphics hardware. Game cutscenes are made with in-house engine tools that manipulate pre-made animations. These animations are used along with the storyboard to create a real-time cutscene. There is no need to pre-render unless the cutscene is spectacularly over the system requirements.
    (0)

  9. #69
    Player
    solracht's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    234
    Character
    Kharlan Lynare
    World
    Excalibur
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Arcell View Post
    And at the same time there are many camps left completely empty come behest time. Hopefully this will encourage people to spread out more.
    Not if most guildleves in the game remain as a waste of time, no. I doubt the Broken Water congestion is going away any time soon.
    (0)

  10. #70
    Player
    Zkieve's Avatar
    Join Date
    Mar 2011
    Posts
    731
    Character
    Skieve Shadowfang
    World
    Spriggan
    Main Class
    Miner Lv 80
    lot of SE defense force raging and im not .
    No love for yoshida no more ? awww.
    World must be coming to an end.
    On a side note , can we wait till we see how thins works out before we go on rage mode ?
    (0)

Page 7 of 21 FirstFirst ... 5 6 7 8 9 17 ... LastLast