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  1. #111
    Player
    Tonkra's Avatar
    Join Date
    May 2011
    Posts
    2,084
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    Quote Originally Posted by Rau View Post
    we get it SE, your engine can handle more than 20 characters at a time...
    that was not the dev team for sure. it have been crazy alphatesters i think.

    Quote Originally Posted by Zeno-Ira View Post
    maybe they should limit jump, so you can jump every 10 seconds or so~
    ah nah.. thats stupid.. you would not feel free then...

    i think they should keep it unlimited.. or make it tp based.. so you lose some of your tp when jumping. or when someone is spamming it for about 20 seconds you wont be able to jump anymore for a short duration.

    but for the start they should keep it free in my opinion
    (0)
    Last edited by Tonkra; 11-12-2012 at 06:05 AM.

  2. #112
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Rokien View Post
    Welp, guess I wont beable to do those fights, because just like the goobuu, I'm never using the jump system. This is NOT AN ACTION MMO, THERE IS NO NEED FOR JUMP, JUMP IS STUPID.
    Actually TERA has more action than Final Fantasy XIV will ever have, but in TERA jumping is stupid, because, realistically, if you get hit while you're jumping, you end with your butt on the ground.

    I guess only Rokien could advocate the fact that jumping without restriction has anything to do with a MMORPG being "action".
    (0)

  3. #113
    Player
    Ryuko's Avatar
    Join Date
    Mar 2011
    Posts
    1,281
    Character
    Ryuko Kanzeon
    World
    Hyperion
    Main Class
    Summoner Lv 90
    Sorry for the slow response. I couldn't figure out the BB code to cut down something so I didn't have to subject everyone in this thread to walls of text. Because you felt the need to quote everything, I will respond in kind.

    Matsume: the only issue I see with your major post is that you think my comment about 'don't use it' is specifically directed at him. It was meant toward anyone who's against it. What's weird is I went back to find the spacing of everything to see if it could be taken as directed at him, and all I found was two posts by me, one after the other. Maybe he wrote something that was in between those, but it's gone now... but if it was deleted, wouldn't it still show his name and nothing else as a 'place-holder' that something was once there? As far as I can tell, my comment about 'if you don't like it, don't use it' wasn't even on the same page as something Rokien said.

    Anyway, my next comment to him was after he quoted me and called my argument stupid, and it 'pisses him off when people do that'. I already sensed that tension you mentioned. Although I quoted what he said to me, I was directly annoyed by what he posted just above what I wrote next. "If they would do the power of collective knowledge they would have just done what they did in XIII, go to a cliff and press X. There, you get your stupid jumping, and I don't have to deal with your stupid jumping."

    He is saying that because he doesn't like jumping, it should not be included, and instead, there should be a command to climb up a cliff to 'keep us satisfied'. Of course, it's all in how you say things -- and while I am not innocent of this, neither is he. His response to the person above me is one of my examples of how he is not nice to others in the thread. He said something in a rude way ("I don't have to deal with your stupid jumping"), when he could have just said it in a nice way.

    Next, I get annoyed with him, as quoted, and mention that jumping could be used as a utility in fights to make them more interesting. (I have personally played MMO's where jumping is required for certain fights, and people don't just jump around like idiots endlessly. There's always the select few, but they are the exception, not the rule. What makes jumping any more or less annoying that the person that runs around in circles waiting for an event to start?)

    After his next comment: "Welp, guess I wont beable to do those fights, because just like the goobuu, I'm never using the jump system. This is NOT AN ACTION MMO, THERE IS NO NEED FOR JUMP, JUMP IS STUPID." I began to get playful, insinuating that I was going to find him and jump next to him, but not before telling him that trying to boycott the game because 'jumping is stupid' is silly. That's why I mentioned that if jumping is needed, I will find him and call him out on using jumping, because I know he won't stop playing the game or doing instances because he needs to jump. I dislike empty threats and people that swear they will "QUIT THE GAME IF [X happens]." He didn't say he'd quit, but be basically said he wouldn't do anything that involved it, even if it was endgame or important.

    Perhaps this is an assumption on my part... but then he says to someone else in response to the question "Will goobbues be able to jump?" ... "I will not play this game if it does. No matter how cool this game is, if they added that to goobuu, I will not play. At all." There you go. He will quit the game if goobbues are given jump, which is likely, considering they have shown chocobos jumping. (http://www.youtube.com/watch?feature...v=LM6bi4RP25o#! Go to about 7 minutes in...) Will he quit?

    The next comments between us were playful, and I wasn't taking any of it personally. I just wanted to call him out on his empty threats. The part about a party 'shaming' him for not jumping is also a play on the fact that I think he'll cave and use jump if he has to. As far as me saying I'll 'find' him and jump next to him... I understand I said it, and I understand that I should have weighted my words more carefully considering there are some crazy people in MMO's, but I honestly wouldn't waste my time coming to annoy him. It was my way of finding it hilarious how dead-set against jumping he was, that it WOULD annoy him if people merely jumped near him. Keep in mind that I wasn't the only one that said I would jump next to people who didn't like jump -- there were several others who specifically said that. I'm not alone in this.

    Perhaps the 'my standards are too high' was below the belt. This is where I really think it became less about interpretation and more about bluntness. I'll concede on this. What I meant to imply was I wasn't attracted to someone who is so dead-set against new things, and will refuse to use them, even if it betters the game. I consider this ignorant, but I didn't want to outwardly insult him... so I said my standards are too high. I didn't expect him to take it so personally, as I wouldn't... because this is a forum... but he did.

    I can tell I ruffled his feathers with that comment because of the fact that he first started out saying 'so are mine' but then quickly edited it to say something he thought was more offensive. And then we got into it. I thought him editing his comment was funny because he was seriously pissed off at me over something so little.

    As far as his comment about me being single... I wasn't offended by this, and didn't take it personally, because as I said... it's not true, and we're on a forum. I was, however, curious as to how he came to this conclusion. If he had called me a jerk, or any other name in the book, it would have made sense, because according to him I was being a jerk... but how could you make the assumption that someone is single, or even that being single is something to be ashamed of? I think "I can smell your pheromones from here" is a bit more severe than "My standards are too high." My comment was also preceded by the fact that he wouldn't jump with me, staying on topic.

    I don't think either of us is more guilty than the other, but because you see him as a friend, and me as some random person you don't speak to, you are going to empathize with his side more. This is just how it is. The reason I see him as being a bit worse than I is because I haven't insulted anyone else on this thread, or quoted someone and told them their argument was stupid. I also haven't told anyone that what they like is stupid. I also haven't refused to adapt to changes in a game because I think they're stupid. The difference between us is that I haven't offended anyone else, ever, on these forums... but I can tell from what others are saying in this thread that he has offended quite a few.
    (1)

  4. #114
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Another jump topic really? No wonder people hate these forums.
    (4)

  5. #115
    Player
    Tonkra's Avatar
    Join Date
    May 2011
    Posts
    2,084
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    Quote Originally Posted by Zumi View Post
    Another jump topic really? No wonder people hate these forums.
    hm yea you are right.. as for the topic hm... i call up everyone to ->JUMP around on release date, ah well especially when you see rokien of course
    (2)

  6. #116
    Player
    BruceyBruceyBangBang's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,678
    Character
    Boye Fran
    World
    Leviathan
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Abriael View Post
    Just so you know. Animations have nothing to do with stability. They're completely client side.
    What....? LOL /faceplam of epic proportions.

    C'mon, you know what that comment was trying to say. Yes, yes. Animations are shown client side. The response of how quickly you see them is not.
    (1)
    Last edited by BruceyBruceyBangBang; 11-12-2012 at 06:23 AM.

  7. #117
    Player
    Ryuko's Avatar
    Join Date
    Mar 2011
    Posts
    1,281
    Character
    Ryuko Kanzeon
    World
    Hyperion
    Main Class
    Summoner Lv 90
    Quote Originally Posted by BruceyBruceyBangBang View Post
    What....? LOL /faceplam of epic proportions.
    To be fair, I think what he meant to imply is that, while the server itself notifies you that certain people are doing an animation, it doesn't actually stress the server -- it stresses the client. The client needs to process all of this information and render it on screen. The purpose of the emotes was to show the mere size and complexity of what the game client can now show... while also showing off that so many people can be in one area without stressing the server like it did in 1.0.
    (0)

  8. #118
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by BruceyBruceyBangBang View Post
    What....? LOL /faceplam of epic proportions.
    Here's a bit of data for you, so that you can get a culture in between facepalming because you think you know things that you obviously don't.

    -ALL the data for animations (including jump) is client side.
    -The game has no collision detection, so there's no interaction between animations and no related data sent or received.
    -All an animation (including jump) does, server side, is send one bit or data to the client telling that a nearby character is performing that animation. Exactly the same amount of data would be sent to communicate that that character moved a step in any direction, or performed any other action. Ergo, stating that they jump to "test stability" is as ludicrous as it can get.
    -Playing an animation is one of the simplest things you can order a client to do, so if you meant to "test stability" of the client, it's just as ridiculous, as playing any animation (including jump) is no more stressful for the client than having a character move a step in any direction.
    (0)
    Last edited by Abriael; 11-12-2012 at 06:36 AM.

  9. #119
    Player
    ReptarSwag's Avatar
    Join Date
    May 2012
    Location
    Ul'dah
    Posts
    9
    Character
    Koharu Buhen
    World
    Gilgamesh
    Main Class
    Gladiator Lv 65
    Are we really considering putting a limit on jumping?...
    (0)

  10. #120
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by ReptarSwag View Post
    Are we really considering putting a limit on jumping?...
    It would be absolutely lovely.

    There are few things that look as absolutely stupid in a MMORPG as a bunny hopper.
    (3)

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