Reminescents of how FFXI was laggy and boring in "large scale" event,
and how the made this again on XIV 10 years after?
Reminescents of how FFXI was laggy and boring in "large scale" event,
and how the made this again on XIV 10 years after?
Hello PS2/360 User, how are you? Good I hope, since I've done Besieges with up to cap (710) people and never had lag, just network delay, which was less severe than this.
I always played on pc, and of course i was speaking about the lag (that was ok 10 years ago) :S
Oh and PS2/X360 it's not an excuses. I didn't knew that the other too platforms got problems in besigied, well SE is SE.
PS2 could barely handle it and 360 had memory leaks in Besieged/Campaign which locked up the system, but there was no real lag, just network delay (think atomos prime time, only your shit actually goes off just slightly delayed.)
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