Quote Originally Posted by Kazimir View Post
3. No add-ons (hopefully) I don't want my screen completely clustered with crap, especially the ones that actually tell me what I have to do. That made even the bigger dungeons boring no matter how hard the fight was.
Widgets aren't so bad especially in a scenario with changing or randomized objectives (think Dynamis or Nyzul) where one action/event triggers others. Having an on-screen objective widget helps players retain focus and aids those who glance over directives within their chatlog. But what could accompany this is widget toggle commands like (/mapdisplay).