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Thread: New Alpha Video

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  1. #1
    Player
    Kyri's Avatar
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    Kyri Sagitta
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    Alchemist Lv 80
    Also though the music is nice, I think they could do a bit better with it and please se don't leave those big blue dots in a line to show us zone lines
    (1)

    http://www.youtube.com/watch?v=ueodAjWZ0A4
    Ah, but will facing north-by-northeast at 2:45 a.m. while the moon is a waning crescent result in a 27% increase in your chances to synthesize HQ mythril ingots!? That is real the question! ~Fernehalwes~

  2. #2
    Player
    AniseTatlin's Avatar
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    Anise Tatlin
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    Quote Originally Posted by Kyri View Post
    Also though the music is nice, I think they could do a bit better with it and please se don't leave those big blue dots in a line to show us zone lines
    Personally i like them, reminds me oh so much of:

    Perhaps they could be thinned out, smaller even. But i wouldn't mind if they stayed how they are.
    (13)

  3. #3
    Player
    Zantetsuken's Avatar
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    Siorai Aduaidh
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    Quote Originally Posted by Kyri View Post
    Also though the music is nice, I think they could do a bit better with it and please se don't leave those big blue dots in a line to show us zone lines
    Those are straight out of FFXII. And they are very useful (esp if running from mobs)

    Also, you'll notice (@2:24) you don't even see them until you get within 5 yalms of the zone.
    (3)

  4. #4
    Player
    Felis's Avatar
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    Skadi Felis
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    Ragnarok
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    Quote Originally Posted by Kyri View Post
    Also though the music is nice, I think they could do a bit better with it and please se don't leave those big blue dots in a line to show us zone lines
    Why not? The FF XII zone makers are nice.
    Or do you want them in circles? ^^
    (2)

  5. #5
    Player
    Zantetsuken's Avatar
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    Siorai Aduaidh
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    Not grid, just the black shroud around it...

    I guess Grid suffered some collateral damage and had to be rebuilt a bit as well.


    I'm starting to wonder if Ul'dah is going to be the most changed now...
    (0)

  6. #6
    Player
    Delsus's Avatar
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    Delsus Highwind
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    Odin
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    Red Mage Lv 86
    Quote Originally Posted by Zantetsuken View Post
    Not grid, just the black shroud around it...

    I guess Grid suffered some collateral damage and had to be rebuilt a bit as well.


    I'm starting to wonder if Ul'dah is going to be the most changed now...
    They said awhile ago the cities will largely remain the same, but now it seems they are moving things around and putting zonelines in to make running through town faster.

    The zone line markers are brilliant I loved them on FFXII, and I love them now. Aetherite is finally in a convenient location and the delivery moogle is where the Aetherite is in 1.0, decent location for it, kind of out the way but somewhere easily accessible.

    The water looks awesome, and I'm sure the lancer's guild looks a lot more epic than now. The animations are fine the way I see it, not over the top, and not too little.

    If I have to say something bad, it would have to be the path the Miqo'te jumps off seems a little high for jumping, it's at least 2x the height of her, but it's nothing game breaking (and if that was based on height, lalafell would not be able to jump of anything bigger than a Chigoe's dead body).
    (2)

  7. #7
    Player
    Arcell's Avatar
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    Limsa Lominsa
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    Arc Jurado
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    Mateus
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    Machinist Lv 70
    Quote Originally Posted by Delsus View Post
    If I have to say something bad, it would have to be the path the Miqo'te jumps off seems a little high for jumping, it's at least 2x the height of her, but it's nothing game breaking (and if that was based on height, lalafell would not be able to jump of anything bigger than a Chigoe's dead body).
    I honestly hope they implement more of these jumping shortcuts. Makes traveling through the city a lot easier. Plus if they didn't let us jump off those ledges I feel like they'd be missing a great opportunity and it just wouldn't make sense to me.
    (0)

  8. #8
    Player
    Felis's Avatar
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    Skadi Felis
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    Quote Originally Posted by Arcell View Post
    I honestly hope they implement more of these jumping shortcuts. Makes traveling through the city a lot easier. Plus if they didn't let us jump off those ledges I feel like they'd be missing a great opportunity and it just wouldn't make sense to me.
    They can do 3 types of hindrance heighs.
    Type 1 - jump down and up
    Type 2 - just jump down and no up (maybe climbing up in an expansion pack? ^^)
    Type 3 - no jump down and no up
    (0)
    Last edited by Felis; 11-09-2012 at 01:38 AM.