LOL. You mean I have underestimated the dedication of the few remaining hundreds of people on the servers to buy gil from gilsellers?
Someone has run out of arguments.
The huge drop in gil price during mid-September was directly caused by the Atomos exploit. For the first time ever, regular players had an easy way to do what RMTs do all the time: increase the amount of gil in circulation. Thus, no one wanted to buy gil anymore and prices dropped. Simple enough explanation.
And natural equilibrium over time. I knew a couple gold sellers in D3 - and I did a little my self (though it is legal in D3 :P) you over priced it and just brought it down as the market understood what it wanted to pay for. It wasnt blizzard doing anything other then the market had flux due to amount of players coming in, players coming out, and general understanding of worth.Corelation =/= Causation.
Just because it would make sense that lower prices meant slower sales, it could also just be they find they get overall more sales at this price point and find no need to adjust the price in a dog eat dog market. Having a stable customer base even for RMT isn't something to sneeze at.
I'm ashamed to admit I had some business dealings with RMT companies a while back (Not as a buyer but as a designer for their web-adds) and in the process I got to know one of the guy behind a fairly large english lead RMT market, it's pretty business like in their neck of the woods at least.
Not sure about the Chinese RMT, but the guy I knew would go for stabillity over short term profits and customer loss to the competition.
Made a few hundred (dollars) XD.
Even with PLEX it is obvious RMT wasn't destroyed - PLEX just helped find the equilibrium price faster. And also made it legal to buy in game currency. PLEX != RMT killer.
All plex does is make gold -buying- allowed, and allow players who dont want to use real money to buy monthly passes.
PLEX =/= Diablo 3's RMAH. The concepts are so different that they probably shouldn't even be mentioned in the same sentence. No one said PLEX was an RMT killer. There's no such thing because (illegal) RMT will always exist for as long as an online game is running. However, PLEX is demonstrably an RMT deterrent which will drastically reduce the prevalence of RMT bots and their impact on the normal, legal, functioning economy. EVE uses PLEX but they also play whack-a-mole just as much as SE does. There's no magic bullet single solution to defeating RMT.
That's horrible. And doesn't change the fact that it was a dead game. Having a couple hundred people blindly in love playing it doesn't make it any different.
It's funny how people continue to try and refute something no one argued. Strawman anyone?
You can't kill RMT. No one argued that you can or that PLEX can. You can just damage it, and in the process reduce its ability to generate currency and inject it into the market (reducing it's inflation effect).
That's what PLEX Does, in addition to helping the game retain subscribers.
Last edited by Abriael; 11-07-2012 at 03:15 PM.
I only brought D3 in to talk about personal experience with equilibrium points. Plex only introduced minor competition - comeptition doesnt drive the market away it just makes prices better for consumers.PLEX =/= Diablo 3's RMAH. The concepts are so different that they probably shouldn't even be mentioned in the same sentence. No one said PLEX was an RMT killer. There's no such thing because (illegal) RMT will always exist for as long as an online game is running. However, PLEX is demonstrably an RMT deterrent which will drastically reduce the prevalence of RMT bots and their impact on the normal, legal, functioning economy. EVE uses PLEX but they also play whack-a-mole just as much as SE does. There's no magic bullet single solution to defeating RMT.
RMT will still sell. I'm not sure why it is good to list a pro to the addition of plex as "lowers the cost of buying illegal currency".
All it will do is make RMT become competitive rather then having a monopoly on the market.It's funny how people continue to try and refute something no one argued. Strawman anyone?
You can't kill RMT. No one argued that you can or that PLEX can. You can just damage it, and in the process reduce its ability to generate currency and inject it into the market (reducing it's inflation effect).
That's what PLEX Does, in addition to helping the game retain subscribers.
Rather then a happy bees-nest you decided to slap it and now have a competitive bees-nest.
Because there is now way to completely remove RMT from the game. And the proponents of this system did not even argue it can, only some people assumed so.I only brought D3 in to talk about personal experience with equilibrium points. Plex only introduced minor competition - comeptition doesnt drive the market away it just makes prices better for consumers.
RMT will still sell. I'm not sure why it is good to list a pro to the addition of plex as "lowers the cost of buying illegal currency".
The only real shiny point the system I guess I wrongfully thought it touted was that it hampered RMT.
Otherwise it just makes buying currency easier then ever and lets some people play the game for free if they have time to grind to pay to play.
An economic system with competition is much less profitable than an economic system dominated by monopoly.
Therefore, the system damages RMT.
Mind you, the PLEX system doesn't even play fair as competition, because it offers security, something that no RMT provider can offer and that has a rather crucial value, considering the effort that goes into a MMORPG character.
When prompted to buy a car with brakes and one with no brakes, most people will buy the one with brakes, no matter the price offered by the manufacturer of the car with no brakes.
The fact that you define it "minor competition", is clear evidence that you really have large problems understanding how economy works in a MMORPG or in any environment, really.
Last edited by Abriael; 11-07-2012 at 03:29 PM.
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