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Thread: I'm impressed

  1. #11
    Player
    rina_inverse's Avatar
    Join Date
    Mar 2011
    Location
    Uld'ah
    Posts
    1,300
    Character
    Rina Inverse
    World
    Masamune
    Main Class
    Carpenter Lv 51
    Quote Originally Posted by Heavell View Post
    Few people safe afking near ton of mobs and some of them watching by /sit near mages...

    uhh, yea... you're right. /chuckle
    clearly those people not immerse enough!

  2. #12
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    would rather battle the actual gms
    (0)

  3. #13
    Player
    Virtuso's Avatar
    Join Date
    Mar 2011
    Posts
    285
    Character
    Virtus Kerensky
    World
    Balmung
    Main Class
    Thaumaturge Lv 70
    Yeah the latest change has been a big improvement but I'm still hoping for a final showdown in Mor Dhona.
    (0)

  4. #14
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    My judgement is held till I see the ball drop.

    Better be some fireworks XD
    (1)

  5. #15
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    I've really been enjoying the event. I really can't wait to see what's next.
    (1)

  6. #16
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Although I haven't personally participated in the ongoing world event, just from what I've read about it I like how they implemented it. They started by overwhelming people with high level monsters, giving a true sense of desperation tying into the end of days.

    Adventurers started banding together and praying, hoping The Twelve would answer their pleas, and finally they did. Now The Twelve are bestowing adventurers with blessings and gear to help fight back the ongoing threat. I'm curious to see if or how they plan on expanding on what has already transpired.

    I know development for ARR is in the final big push, but I'm glad to see SE has allocated resources (namely the GMs) for the conclusion of 1.0.
    (1)

  7. #17
    Player
    Punainen's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,012
    Character
    Punainen Drak
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 90
    I'm a little bored now of the endless mob killing in town. I'll keep an eye on things though to see if anything changes to make it interesting again.
    (1)

  8. #18
    Player
    Mug's Avatar
    Join Date
    Mar 2011
    Posts
    878
    Character
    Muga Orunitia
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Punainen View Post
    I'm a little bored now of the endless mob killing in town. I'll keep an eye on things though to see if anything changes to make it interesting again.
    I'm feeling the same way at the moment. Hopefully they'll add some content that doesn't involve killing the same old mobs over and over. It was fun in the beginning, but even if we have relic weapons and can /pray away the weakened status etc, we're still pretty much doing the same thing we've been doing for a while now. I've noticed that there are a lot less people participating as well (at least when I've been on).

    It would be nice to have things like meteor storms, and actual damage on the cities and surrounding areas too. Maybe NPC's participating. It feels so silly when they just stand there, saying the same old things.
    (1)

  9. #19
    Player
    Rhomagus's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,076
    Character
    Rhomagus Asclepiot
    World
    Ragnarok
    Main Class
    Weaver Lv 51
    Quote Originally Posted by Mug View Post
    I'm feeling the same way at the moment. Hopefully they'll add some content that doesn't involve killing the same old mobs over and over. It was fun in the beginning, but even if we have relic weapons and can /pray away the weakened status etc, we're still pretty much doing the same thing we've been doing for a while now. I've noticed that there are a lot less people participating as well (at least when I've been on).

    It would be nice to have things like meteor storms, and actual damage on the cities and surrounding areas too. Maybe NPC's participating. It feels so silly when they just stand there, saying the same old things.
    To be honest if they would just have us move somewhere I wouldn't mind that so much.

    Have us halt an attack force in Coerthas, Limsa, Gridania, Thanalan, La Noscea, The Black Shroud, Toto-Rak, Dzemael, Cutter's Cry, or the Aurum Vale.

    Make us have an epic fight on one of the bridges in Coerhas in the rain and thunder. Have us fight at the twelve stones and have each one have enemies that elementally pertain to that god. Anywhere but Ul'dah would be nice.

    Just anywhere but Ul'dah would be nice honestly.
    (0)

  10. #20
    Player

    Join Date
    Apr 2012
    Location
    The Eorzean library
    Posts
    1,118
    I think it's getting a bit tired too. They need to step it up.

    I still think death on the last few days should force the cutscene and you shouldn't be able to log back in.

    That way it would be exciting being part of the only group of people left.
    (1)

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