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Thread: stats by race

  1. #11
    Player
    Kiote's Avatar
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    Mar 2011
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    Kiote Corissimo
    World
    Sargatanas
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    Pugilist Lv 50
    Racial Stat Bonuses only cause people to be excluded for wanting to play a Non-Optimal Race.
    (2)

  2. #12
    Player
    syntaxlies's Avatar
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    Syntax Lies
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    Leatherworker Lv 50
    Quote Originally Posted by Kiote View Post
    Racial Stat Bonuses only cause people to be excluded for wanting to play a Non-Optimal Race.
    so your saying that a black mage with 395 int would be excluded in this game cause if he picked the right race he would have 400, not likely.
    (0)

  3. #13
    Player
    Fantasia's Avatar
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    Nov 2012
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    Character
    Aqu'a Fantasia
    World
    Balmung
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    Arcanist Lv 50
    Quote Originally Posted by syntaxlies View Post
    so your saying that a black mage with 395 int would be excluded in this game cause if he picked the right race he would have 400, not likely.
    Ok, so taking it from your PoV and saying it's next to no difference...
    Then why the frick would you even care for such a "tiny" bonus? It's a waste of time.
    (3)
    Last edited by Fantasia; 11-06-2012 at 08:45 AM. Reason: sp.

  4. #14
    Player Rex's Avatar
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    Rex Xylon
    World
    Hyperion
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    Lancer Lv 90
    Quote Originally Posted by Obsy View Post
    /flashbacks to Galka mages LFP for days on end...
    Explains why you're Miqo'te now ;P
    (0)

  5. #15
    Player
    indira's Avatar
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    Character
    Indira Cliodhna
    World
    Sargatanas
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    Pugilist Lv 50
    Quote Originally Posted by syntaxlies View Post
    no its not,lol. nobody in this game is judging people by +or- 5 stat points. Not sure if you actually play ff14

    so sick of this everything has to be = crybaby attitude people have... wa wa i dont want to be judged...
    its not an attitude its fact 1 dmg is less then 2 dmg. people are that picky and if its so minute why bother.

    Ok, so taking it from your PoV and saying it's next to know difference...
    Then why the frick would you even care for such a "tiny" bonus? It's a waste of time.
    nothing wrong with it but if you guys lose a fight you'l be first to be blamed
    (1)

  6. #16
    Player
    Felis's Avatar
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    Character
    Skadi Felis
    World
    Ragnarok
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    Pugilist Lv 70
    Don't we have it already since last beta?
    *looking at the starter stats for each race and tribe*
    (1)

  7. #17
    Player
    Shougun's Avatar
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    Ul'dah
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    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    For fun I wouldnt mind seeing an exagerated starting stats that are diminished over time through counter balancing stat bonuses per level.

    IE taru starts with 10 more int, noticeable power difference. But at max level the other classes gained more int per level then taru so now the difference is like 1, or 0 (or .5%, 0%).


    Still in the end all it would mean is a temporary added immersive aspect (races mean something).

    Keeping it relevant and end level is a bad idea as it punishes players long term, while the system itself taunts them at their choice (You can be a BLM galka. .. . but you are going to suck so bad at it ahahahahah), lol
    (0)
    Last edited by Shougun; 11-06-2012 at 05:03 AM.

  8. #18
    Player
    syntaxlies's Avatar
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    Syntax Lies
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    Hyperion
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    Leatherworker Lv 50
    Quote Originally Posted by indira View Post
    its not an attitude its fact 1 dmg is less then 2 dmg. people are that picky and if its so minute why bother.


    nothing wrong with it but if you guys lose a fight you'l be first to be blamed
    because of materia and gear peoples stats are already very different. I could easily take 5 points off everyone of my stats on every job and still do endgame with my LS. If i die on blm i lose sanction from my hat, i then switch to my militia hat which has 20 less intelligence (which isnt often) and it has very little effect. I dont even know why im arguing with you people because it seems you know nothing about stats in this game.
    (0)

  9. #19
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    Quote Originally Posted by syntaxlies View Post
    +5 strength at lvl 50 and maybe -5 mind would hardly be problematic. Just a small bonus for people to choose a race that goes best with their favorite job.
    Then why make this thread in the first place ? on your first comment you mention just a 2% difference ..do you think SE will bother with just a 2% difference? if they do it, will have to be radical like FFXI where Taru full merited INT at 99 has like 30 more INT than an Elvaan
    (0)

  10. #20
    Player
    NadienKirisame's Avatar
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    Oct 2011
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    Character
    Nadien Kirisame
    World
    Balmung
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by syntaxlies View Post
    because of materia and gear peoples stats are already very different. I could easily take 5 points off everyone of my stats on every job and still do endgame with my LS. If i die on blm i lose sanction from my hat, i then switch to my militia hat which has 20 less intelligence (which isnt often) and it has very little effect. I dont even know why im arguing with you people because it seems you know nothing about stats in this game.
    FYI the way stats are will be changing in 2.0... so until you see how the stats work in 2.0 you can't really base it off 1.x stats...

    Though really I don't ever see a reason for this... what is the point of the different stats? If it really changes nothing at all why even have them in the game? I'm trying to see the reason behind this but I can not as it will not make playing a different race really different at all from how it is now... Please explain in full detail why you really want this?

    The cat is bemused =-.-=
    (1)

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