I'm under the impression that leveling will be slower but less grindy.
My concern is that it will work great for 1 or 2 jobs
But who wants to repeat the same quest for 6 jobs?

To me logic would dictate that to make the game a success, SE will have to focus on low levels for a bit, in order to attract lots of new players.

The fact that crystal tower won't be out at 2.0 tells me that they don't have the time to balance between low level content and high level content. I don't think people would be too impressed with -just- crystal tower updates.

I'm not saying they not have end-game content updates whatsoever. Just that the -focus- on making the entire game an experience before they focus on time-sinks for end game players.