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  1. #181
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    It's a bit of a conundrum because alot of how you diversified your character from others was often your gear choices. It's hard to differentiate yourself from others in XIV because there is 0 real diversity to work with.

    You can't work on your Solo Evasion set, instead of beefing up your SATA gear. While I think gear is the wrong way to go in terms of larger diversity, the game really does need some depth to it. It's extremly shallow as it stands (Let's hope 2.0 fixes this a bit) But I can't imagine it will at launch.

    We need something like Merits (Well thought out, so that it's not just a cookie cutter merit setup) Let people be creative with how they want their character to stand out from others preformance wise, encourage people to focus on only a few classes instead of encouraging people to slog through all the classes just for the cross class skills making them play something they don't like. If I want to be the best Blackmage I can be...why should I have to level a healer? FFXI actually had the same problem with the sub-job system but at least it capped out at half the max level making the trip rather short to a sub-job.

    Hopefully when we play 2.0 my Dragoon might play a bit differently than the next Dragoon standing beside me.
    (2)

  2. #182
    Player
    ShinigamiKayla's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    615
    Character
    Aitheria Crimson
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Jynx View Post
    Hopefully when we play 2.0 my Dragoon might play a bit differently than the next Dragoon standing beside me.
    but I want my dragoon to play as the best dragoon out there so in turn I can be the best... do you see that problem? why play different when everyone needs the best its flawed in any system... which is why I love that WoW made their talents all equal in dif ways so not 1 was more important to the other to make it so you can be different but it does not effect the system much...
    (0)

    "Thy life is a river to bear rapture and sorrow
    To listen to suffer to entrust until tomorrow
    In one fleeting moment, from the land doth life flow
    Yet in one fleeting moment for the new leaf doth grow"

  3. #183
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Quote Originally Posted by ShinigamiKayla View Post
    but I want my dragoon to play as the best dragoon out there so in turn I can be the best... do you see that problem?
    Sure the Min/Maxers will always narrow out a cookie cutter regardless, but if SE is good at designing horizontal character growth there wont be a "Best" build. Hell XI merits often had a multitude of builds, my Thief had radically different Merits than others because I focused on Solo play. I may not have been the best in parties but when everyone else was dead and I took the win where others would have fell, well you get what I'm saying.

    As long as Horizontal character growth isn't as stale as the main leveling curve then I'm good.
    (1)

  4. #184
    Player
    indira's Avatar
    Join Date
    Mar 2011
    Posts
    2,376
    Character
    Indira Cliodhna
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Jynx View Post
    It's a bit of a conundrum because alot of how you diversified your character from others was often your gear choices. It's hard to differentiate yourself from others in XIV because there is 0 real diversity to work with.

    You can't work on your Solo Evasion set, instead of beefing up your SATA gear. While I think gear is the wrong way to go in terms of larger diversity, the game really does need some depth to it. It's extremly shallow as it stands (Let's hope 2.0 fixes this a bit) But I can't imagine it will at launch.

    We need something like Merits (Well thought out, so that it's not just a cookie cutter merit setup) Let people be creative with how they want their character to stand out from others preformance wise, encourage people to focus on only a few classes instead of encouraging people to slog through all the classes just for the cross class skills making them play something they don't like. If I want to be the best Blackmage I can be...why should I have to level a healer? FFXI actually had the same problem with the sub-job system but at least it capped out at half the max level making the trip rather short to a sub-job.

    Hopefully when we play 2.0 my Dragoon might play a bit differently than the next Dragoon standing beside me.
    they should make it where different weapon types give you modded WS's and ablitys, like lance, harpoon, so on that can be different.
    examples:
    Lance = doomspike - does alot of damage, have bleed dot
    Harpoon = doomspike - does modrate damage give 20sec tp gain.
    Spear = doomspike - does mod dmg, reduce jump timer 5 sec per 100tp

    Lance + jump = dmg w/dot
    Harpoon + jump = jump ignores def
    Spear + jump = jump give double dmg.

    just SE doing something little as that could keep the current system but make play styles different and also let people ware different equip.
    (2)

  5. #185
    Player
    strallaalaa's Avatar
    Join Date
    Sep 2012
    Posts
    478
    Character
    Fragile Stampede
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    merits without any caps to them is basically the same thing as gear swapping. i don't really want caps to them, i don't care bout standing out. i dont' want to be the best at say stunning dynamsisis lord only, i want to be able to do that and do what everyone else can do. obviously gear swapping did this by changing gear. simply adding cap blocks in merits that are gotten by NM's/endgame content/HNM's/what have you ...is exactly same as gear swapping. exept it wouldn't hold anyone back that has the time to do so. i would love that.
    (1)

  6. #186
    Player

    Join Date
    Dec 2011
    Posts
    512
    Quote Originally Posted by Jadi View Post
    Are you really about to white knight Tanaka here man? lol

    There is nothing wrong with what Yoshi is doing, and that is taking what is known and good and fun in the MMO universe and improving upon it. Reinventing the wheel isn't always good. Don't worry Mr. Super Hardcore NA guy.. the JP's won't allow it to be too easy for you.. and you know if there is a chance that it is.. you can always go play EVE Online and dedicate your fucking life to a video game.


    Well if you say so but all Yoshi is doing is taking the current grind and calling it something else, but in fact it is the exact same grind but its called quest grinding and dungeon grinding, instead of mob grinding. Not every1 wants to quest there ass off or run dungeons just to level up. Yoshi should use systems from XI as a template and build and improve off of them. A MMO needs long term goals and there wont be any long term goals if Yoshi makes everything casual friendly. Now once everyone gets what they want you might as well say bye bye to XIV, because thats what will happen, the player base will abandom this game because they got everything they wanted in a short period of time.
    (2)

  7. #187
    Player Biggs's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    982
    Character
    Behemoth King
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    More National Pride and reasons for it please.
    (1)

  8. #188
    Player Biggs's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    982
    Character
    Behemoth King
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Maxthunder View Post
    Well if you say so but all Yoshi is doing is taking the current grind and calling it something else, but in fact it is the exact same grind but its called quest grinding and dungeon grinding, instead of mob grinding. Not every1 wants to quest there ass off or run dungeons just to level up. Yoshi should use systems from XI as a template and build and improve off of them. A MMO needs long term goals and there wont be any long term goals if Yoshi makes everything casual friendly. Now once everyone gets what they want you might as well say bye bye to XIV, because thats what will happen, the player base will abandom this game because they got everything they wanted in a short period of time.
    Well something tells me if your playing your way through Tanaka's crapfest, you will play through w/e yoshi has cooked up, so I am unsure what you are complaining about. And the playerbase has already abandoned this game, hence the reason for the remake.
    (0)

  9. #189
    Player
    Sinsain's Avatar
    Join Date
    Oct 2012
    Posts
    82
    Character
    Santana Clawz
    World
    Excalibur
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Jadi View Post
    Are you really about to white knight Tanaka here man? lol

    There is nothing wrong with what Yoshi is doing, and that is taking what is known and good and fun in the MMO universe and improving upon it. Reinventing the wheel isn't always good. Don't worry Mr. Super Hardcore NA guy.. the JP's won't allow it to be too easy for you.. and you know if there is a chance that it is.. you can always go play EVE Online and dedicate your fucking life to a video game.
    What us known and good and fun in the mmo universe? Have you lost your mind? theres a reason people chose not to play WOW/ EVE/ whatever other MMO you will throw into the mix. Have you not noticed ? Yoshi hasnt played much of the FF series yet is the developer. This game is going to shit for the simple fact that he is making everything casual friendly. Most of the people on these forums complaining that they what things immediately are casuals that dont feel like busting their ass to get to endgame status. These same people will get what they want then quit the game because .. hey.. i have everything whats the point of playing anymore.

    Theres alot wrong with the direction he is going and this game probably will go FTP like the rest of the MMO universe is going these days because the game will suck so horribly that they wont have a steady amount of players income to keep it running. Example - TERA
    (4)

  10. #190
    Player

    Join Date
    Dec 2011
    Posts
    512
    Quote Originally Posted by Biggs View Post
    Well something tells me if your playing your way through Tanaka's crapfest, you will play through w/e yoshi has cooked up, so I am unsure what you are complaining about. And the playerbase has already abandoned this game, hence the reason for the remake.


    I said I would give Yoshi a chance but.. I will not put up quest grind or dungeon grinding for exp. I dont like to quest grind nor do I want to dungeon grind for exp, and I am not the only one who dosent want to do it that way. Once you lose mid-core and hardcore players thats it for this game. Maybe they are not the majority but they are the ones who keep the games going in the long term, so that the casuals can come and go as they please. Its the steady income that will help keep XIV going not the short term casuals who come and go like water. A game needs a healthy population of every type of player base, but when you lose too many from 1-2 types of player bases that isnt good at all. In order for Yoshi to keep all types of players he needs to cater to all groups. Yoshi has a tall order so he needs to learn how to balance it for everyone as well as put it into play. Now I am very hard on my opinions of SE and thats because I hold them to a higher standard based of their past Final Fantasy Series. What they are currently doing is in no way their best work and can be much better than it is.
    (3)
    Last edited by Maxthunder; 10-25-2012 at 06:39 PM.

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